in your mapname.gsc directly under:
at very bottom of gsc
player_tp = GetEntArray( "teleport_player", "targetname" );
for( i = 0; i < player_tp.size...
if your uploading your map w an image. the image must be JPG format.
also relink your map so its available for all languages.
edit > options > build language > change from English to ALL. then relink your map
lol why do you need a tutorial to replace a .wav sound?
just download a voice pack and overwrite the sounds...
you can make a new template from scratch, which i dont advise
if you're not familiar with how sounds are set up in this game go watch some tutorials on youtube
its not necessary to put in a function
you can just put it directly under zm_usermap::main - like this
level.player_starting_points = 420000;
level.perk_purchase_limit = 30;
your making it much worse dude
just use the default template like 100% of mappers
go watch some introductory videos on youtube, otherwise you will be lost and no one wants to hold your hand when its already been taught
should get you started - he has a lot of tutorials and there are a lot more...
this happening on all of your maps?
when you make a brand new map it will already have all the basic stuff loaded in for you
not sure why you're manually adding spawn points
its not necessary
anyway there could be numerous amounts of things causing game over right when you start
do you have...