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Released Bo4 Perk Pack [updated for blood wolf bite]

not sure if this is common knowledge but to get the names to show up properly in wunderfizz 2.0, copy the following into the wunderfizz 2.0 gsh under the rest of the define statements

#define WUNDERFIZZ2_SPECIALTY_BANDOLIER "Bandolier Bandit"
#define WUNDERFIZZ2_SPECIALTY_BLAZEPHASE "Blaze Phase"
#define WUNDERFIZZ2_SPECIALTY_BLOODWOLF "Blood Wolf Bite"
#define WUNDERFIZZ2_SPECIALTY_DYINGWISH "Dying Wish"
#define WUNDERFIZZ2_SPECIALTY_RAZOR "Ethereal Razor"
#define WUNDERFIZZ2_SPECIALTY_SLIDER "PhD Slider"
#define WUNDERFIZZ2_SPECIALTY_STRONGHOLD "Stone Cold Stronghold"
#define WUNDERFIZZ2_SPECIALTY_TIMESLIP "Timeslip"
#define WUNDERFIZZ2_SPECIALTY_VICTORIOUS "Victorious Tortoise"
#define WUNDERFIZZ2_SPECIALTY_WINTERWAIL "Winter's Wail"
#define WUNDERFIZZ2_SPECIALTY_ZOMBSHELL "Zombshell"


and copy this into the wunderfizz 2.0 gsc directly above the default condition in the switch block
case "specialty_bandolier":
return WUNDERFIZZ2_SPECIALTY_BANDOLIER;
case "specialty_blazephase":
return WUNDERFIZZ2_SPECIALTY_BLAZEPHASE;
case "specialty_bloodwolf":
return WUNDERFIZZ2_SPECIALTY_BLOODWOLF;
case "specialty_dyingwish":
return WUNDERFIZZ2_SPECIALTY_DYINGWISH;
case "specialty_razor":
return WUNDERFIZZ2_SPECIALTY_RAZOR;
case "specialty_slider":
return WUNDERFIZZ2_SPECIALTY_SLIDER;
case "specialty_stronghold":
return WUNDERFIZZ2_SPECIALTY_STRONGHOLD;
case "specialty_timeslip":
return WUNDERFIZZ2_SPECIALTY_TIMESLIP;
case "specialty_victorious":
return WUNDERFIZZ2_SPECIALTY_VICTORIOUS;
case "specialty_winterwail":
return WUNDERFIZZ2_SPECIALTY_WINTERWAIL;
case "specialty_zombshell":
return WUNDERFIZZ2_SPECIALTY_ZOMBSHELL;
 
im sorry for being gone from this, dealing with personal matters mostly

with the gdt dupes, some assets somehow must of been deleted from my stock assets so i apolagise for adding in ones that you guys should already have

as for the LUA part when writing out the list make sure the final one DOES NOT have a , at the end of it, eg:

Code:
            bloodwolf = "i_specialty_bloodwolf_zombies",
            perception = "i_specialty_perception_zombies",
            winterwail = "i_specialty_winterwail_zombies",
            razor = "i_specialty_razor_zombies",
            bandolier = "i_specialty_bandolier_zombies",
            blazephase = "i_specialty_blazephase_zombies",
            stronghold = "i_specialty_stronghold_zombies",
            victorious = "i_specialty_victorious_zombies",
            zombshell = "i_specialty_zombshell_zombies",
            slider = "i_specialty_slider_zombies",
            dyingwish = "i_specialty_dyingwish_zombies",
            timeslip = "i_specialty_timeslip_zombies"
notice they all have a , after the "image_name" part except the final one, thats likely what people have messed up with, sorry i wasnt more clear with it
 

mickey0917

Well-known member
Hey this is a great release and I got everything to work but for some reason the perk shaders dont show up at all? I followed all the instructions with the lua file and everything but they just wont show up? Any help and I'll be grateful, thank you!
 

Justin Emerald

Well-known member
Where exactly do we put this at in the .zone file?

rawfile,ui/uieditor/menus/hud/t7hud_zm_custom.lua
rawfile,ui/uieditor/widgets/hud/customperksfactory.luac

for example:

Do we put it under this line?:

>class,zm_mod_level
>group,modtools

Or this line?:

xmodel,skybox_default_day
material,luts_t7_default
 

Brodie3750

Well-known member
so im using eheral razor, is there anything we need to do if we have other custom melee weapons in the ma the replace the knife
example, i using katana as a weapon which is obvs melee but as far as i can tell it has no effect
 

Pepergogo

Undead member
Hi, quick question:
I'm using Harry's Pack-a-Punch and I just want to ask if there's a way to modify pack-a-punch.gsc file that I already have so I can use it with timeslip?
 

Scary Branden

Active member
Hi, quick question:
I'm using Harry's Pack-a-Punch and I just want to ask if there's a way to modify pack-a-punch.gsc file that I already have so I can use it with timeslip?
Go into the time slip pap gsc and search for everywhere it says anything timeslip related and copy it to harrys pap gsc. seems to be basicly just three lines from a quick glance
 

Scary Branden

Active member
Hi, quick question:
I'm using Harry's Pack-a-Punch and I just want to ask if there's a way to modify pack-a-punch.gsc file that I already have so I can use it with timeslip?
Finally had time to do it. In harrys PAP.gsc add to the top
Code:
#using scripts\zm\_zm_perk_timeslip;
and replace (Line 254)
Code:
wait( 3 );
with
Code:
if(!self timeslip::HasPerkNew("specialty_timeslip"))
        wait( 3 );
also replacing (Line 558)
Code:
player thread do_knuckle_crack();
with
Code:
if(!self timeslip::HasPerkNew("specialty_timeslip"))
            player thread do_knuckle_crack();
SAVE AND LINK
 

Pepergogo

Undead member
Finally had time to do it. In harrys PAP.gsc add to the top
Code:
#using scripts\zm\_zm_perk_timeslip;
and replace (Line 254)
Code:
wait( 3 );
with
Code:
if(!self timeslip::HasPerkNew("specialty_timeslip"))
        wait( 3 );
also replacing (Line 558)
Code:
player thread do_knuckle_crack();
with
Code:
if(!self timeslip::HasPerkNew("specialty_timeslip"))
            player thread do_knuckle_crack();
SAVE AND LINK
Oh niiice
Thanks a looot of this 😁
I'm gonna do it right know haha
 

Corkyson

Member
Hey I'm having a problem with the new perks. I downloaded Bandolier Bandit and PHD and everything looks fine in Radient and file but when I boot up the game to test the map with the new perks, I receive the following error:

825
Does anyone else have this error/knows how to fix it? I only have this problem when I add the BO4 perks in. If it's any help, I have KhelMho's Vigor Rush perk mod running concurrently.
 

Pepergogo

Undead member
Hey I'm having a problem with the new perks. I downloaded Bandolier Bandit and PHD and everything looks fine in Radient and file but when I boot up the game to test the map with the new perks, I receive the following error:

View attachment 825
Does anyone else have this error/knows how to fix it? I only have this problem when I add the BO4 perks in. If it's any help, I have KhelMho's Vigor Rush perk mod running concurrently.
Did you put the #using both in gsc and csc? Not putting in both files causes the Clientfield Mismatch
 

MKD Joker

Member
where do i find the lua file? when I go to my map folder I don't have the ui folder and the other folders that lead to the lua file.
 

Corkyson

Member
where do i find the lua file? when I go to my map folder I don't have the ui folder and the other folders that lead to the lua file.
You have to download the LUA file along with the L3akMod that is on the first page. You will insert the UI folder in your usermap after you download it. Hope that helped!
 
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