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Player mantle

Pepergogo

Well-known member
So, I don't know if is calling "mantle", but the idea is:
Is it possible to make the player go up by grabing the corner of a surface?

I have a pool in my map, and I want to just grab the corner to go out the pool instead of using a texture to go out
 

Sir-Tanks-Alot

New member
Mantling for the player in Radiant Black is handled by adding a brush where you want to climb onto, or over, and simply texturing it with a "mantle"texture:

57


Here are some examples; Mantle Over, Mantle On, and some prefab traversals for zombies (ai_zombie_jump_up_48, ai_zombie_jump_down_48):

58


59


60


I hope this helps a little. Let me know if that didn't help or if I misunderstood your question. Good luck!
 

Pepergogo

Well-known member
Mantling for the player in Radiant Black is handled by adding a brush where you want to climb onto, or over, and simply texturing it with a "mantle"texture:

View attachment 57


Here are some examples; Mantle Over, Mantle On, and some prefab traversals for zombies (ai_zombie_jump_up_48, ai_zombie_jump_down_48):

View attachment 58


View attachment 59


View attachment 60


I hope this helps a little. Let me know if that didn't help or if I misunderstood your question. Good luck!
That's exactly what am I looking for :D
Thanks a lot!
 
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