Game Modding | Call of Duty: Black Ops 3 | Scripting
ModmeBot:
Thread By: mathfag
Any way to know which box is active?
I've tried
level.chest_index
Basically I'm making a HUD that tells you where the box is (like in kino where the lights turn on on the board but for the hud).
////part of script
switch( level.chest_index )
{
case 0:
thread score_box_hud( "House", 10, 260, 1 );
break;
case 1:
thread score_box_hud( "Hallway", 10, 260, 1 );
break;
case 2:
thread score_box_hud( "Basement", 10, 260, 1 );
IPrintLnBold("basement");
break;
default:
thread score_box_hud( "error", 10, 260, 1 );
break;
}
As you can see I can't use this if the number randomizes every game.
PS is there a way to know when a firesale is active