Game Modding | Call of Duty: Black Ops 3 | Scripting
ModmeBot:
Thread By: yologirlgamer
So i'm just about to release a map and I do one final update and I get this.. tried going back a few steps but can't seem to find the problem someone help?
UmbraConvert: smallest_occluder=72.000 small_hole=4.000
[19:32:00] INFO: T: 288 O: 72 H: 4 B: 50
[19:32:14] INFO: Tile grid 2200x2636x612 (at -1344,-1728,-108) created for scene: 8548 tiles (551 empties not included) in 14.420 seconds
WARNING: SN-DBS is not installed, tome will be compiled locally
WARNING: SN-DBS service is not running, tome will be compiled locally
UmbraConvert: fetching tiles with 6 worker threads
UmbraConvert ERROR:
loadTileResult failed
********************************************************************************
UNRECOVERABLE ERROR:
UmbraConvert failed (1)
["C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\bin\UmbraConvert" -input_scene=c:\UmbraDebug\zm_kalach_linker.scene -input_params=c:\UmbraDebug\zm_kalach_linker.params -output_tome=c:\UmbraDebug\zm_kalach.tome -compress -use_all_cores -disable_sndbs]
Linker will now terminate.
********************************************************************************
ModmeBot:
Reply By: solarz_reflexx
yologirlgamer
So i'm just about to release a map and I do one final update and I get this.. tried going back a few steps but can't seem to find the problem someone help? UmbraConvert: smallest_occluder=72.000 small_hole=4.000 [19:32:00] INFO: T: 288 O: 72 H: 4 B: 50 [19:32:14] INFO: Tile grid 2200x2636x612 (at -1344,-1728,-108) created for scene: 8548 tiles (551 empties not included) in 14.420 seconds WARNING: SN-DBS is not installed, tome will be compiled locally WARNING: SN-DBS service is not running, tome will be compiled locally UmbraConvert: fetching tiles with 6 worker threads UmbraConvert ERROR: loadTileResult failed ******************************************************************************** UNRECOVERABLE ERROR: UmbraConvert failed (1) ["C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\bin\UmbraConvert" -input_scene=c:\UmbraDebug\zm_kalach_linker.scene -input_params=c:\UmbraDebug\zm_kalach_linker.params -output_tome=c:\UmbraDebug\zm_kalach.tome -compress -use_all_cores -disable_sndbs] Linker will now terminate. ********************************************************************************
ModmeBot:
Reply By: yologirlgamer
solarz_reflexx
yologirlgamer So i'm just about to release a map and I do one final update and I get this.. tried going back a few steps but can't seem to find the problem someone help? UmbraConvert: smallest_occluder=72.000 small_hole=4.000 [19:32:00] INFO: T: 288 O: 72 H: 4 B: 50 [19:32:14] INFO: Tile grid 2200x2636x612 (at -1344,-1728,-108) created for scene: 8548 tiles (551 empties not included) in 14.420 seconds WARNING: SN-DBS is not installed, tome will be compiled locally WARNING: SN-DBS service is not running, tome will be compiled locally UmbraConvert: fetching tiles with 6 worker threads UmbraConvert ERROR: loadTileResult failed ******************************************************************************** UNRECOVERABLE ERROR: UmbraConvert failed (1) ["C:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\bin\UmbraConvert" -input_scene=c:\UmbraDebug\zm_kalach_linker.scene -input_params=c:\UmbraDebug\zm_kalach_linker.params -output_tome=c:\UmbraDebug\zm_kalach.tome -compress -use_all_cores -disable_sndbs] Linker will now terminate. ******************************************************************************** have you updated your mod tools?
ModmeBot:
Reply By: yologirlgamer
still getting same issue after update :/
ModmeBot:
Reply By: mathfag
Is your umbra volume surrounding the map?
The last resort is to delete it.
Magicman:
Reply By: mathfag
Is your umbra volume surrounding the map?
The last resort is to delete it.