Game Modding | Call of Duty: Black Ops 3 | Scripting
ModmeBot:
Thread By: Lethal Peelz
Does anyone know how to change a single players health regeneration rate?
ModmeBot:
Reply By: Crazydude55
Im testing out a script, gimme a sec.
ModmeBot:
Reply By: Crazydude55
Ok, I think I got it...
Put this all in zm_yourmapname.gsc
Put this...
Under...
Then, put this...
Under...
Paste this...
at the bottom of your .gsc
Finally... Paste this in Your zone file (zm_yourmapname.zone)...
anywhere in your zone...
cheers. -CrazyDude or CaptainPorbeagle.
ModmeBot:
Reply By: Harry Bo21
theres no need to thread that in a function, all your doing is setting a variable?
just set the variable in the same place youve said to thread that function and itll do the exact same
ModmeBot:
Reply By: Crazydude55
Yea I should've, I'm actually bad but I tried.
ModmeBot:
Reply By: Lethal Peelz
Crazydude55
Ok, I think I got it... Put this all in zm_yourmapname.gsc Put this... #using scripts\zm\_zm_playerhealth; Under... #using scripts\zm\zm_usermap; Then, put this... thread regen_time(); Under... level.pathdist_type = PATHDIST_ORIGINAL; Paste this... function regen_time() { level.longRegenTime = 1000; //Base = 5000 } at the bottom of your .gsc Finally... Paste this in Your zone file (zm_yourmapname.zone)... scriptparsetree,scripts/zm/_zm_playerhealth.gsc anywhere in your zone... cheers. -CrazyDude or CaptainPorbeagle.
ModmeBot:
Reply By: huevosduros
Lethal Peelz
Crazydude55 Ok, I think I got it... Put this all in zm_yourmapname.gsc Put this... #using scripts\zm\_zm_playerhealth; Under... #using scripts\zm\zm_usermap; Then, put this... thread regen_time(); Under... level.pathdist_type = PATHDIST_ORIGINAL; Paste this... function regen_time() { level.longRegenTime = 1000; //Base = 5000 } at the bottom of your .gsc Finally... Paste this in Your zone file (zm_yourmapname.zone)... scriptparsetree,scripts/zm/_zm_playerhealth.gsc anywhere in your zone... cheers. -CrazyDude or CaptainPorbeagle. So the code works but i am trying to make a perk that regenerates health faster, so is there a way to make it affect one player instead of them all?