Game Modding | Call of Duty: Black Ops 3 | Scripting
ModmeBot:
Thread By: Doodles
So, I need to make so when my vehicle reaches it's final node, he goes backwards till the start node and then goes to the final node in a loop, but, I don't really know how to code it, someone has any ideas?
I made a script, but it doesn't work, if you want to take a look, here it is: https://pastebin.com/jLxivaUp
Thanks.
ModmeBot:
Reply By: Doodles
So yeah, after a lot of research and try and error, I had managed to make it work, kind of, but, a guy named ZoekMeMaar, sad that, I can set a new path for the vehicle whenever I want like this:
n_path_start = GetVehicleNode( "new_node", "targetname" );
level.vh_train AttachPath( n_path_start );
level.vh_train StartPath();
So yeah, problem solved!
ModmeBot:
Reply By: FlameLeo95
Doodles
So yeah, after a lot of research and try and error, I had managed to make it work, kind of, but, a guy named ZoekMeMaar, sad that, I can set a new path for the vehicle whenever I want like this: n_path_start = GetVehicleNode( "new_node", "targetname" ); level.vh_train AttachPath( n_path_start ); level.vh_train StartPath();So yeah, problem solved!