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Revelations style round change music

Game Modding | Call of Duty: Black Ops 3 | Scripting


ModmeBot:

Thread By: modric
I have an area of my map that would be better off to use zetsubou round sounds than the sounds I have in the rest of my map. The area is teleported to, so I could wrap it in a trigger multiple of course. Is it possible to have the round change sound assets be different in the trigger multiple area?