Modme Forums

edit down_player_func to down all players not just one

Game Modding | Call of Duty: Black Ops 3 | Scripting


ModmeBot:

Thread By: KillJoyYT
if I could get some help on this that would be sweet thank you guys


function down_player_func1()
{
 // Finding the trigger in map
 damaging_trigger1 = getEnt("damaging_trigger1", "targetname");
 // Text that you want to show on trigger
 damaging_trigger1 setHintstring("");
 damaging_trigger1 SetCursorHint("HINT_NOICON");

 while(1)
 {
  // Wait for player to hit it
  damaging_trigger1 waittill("trigger", player);
  // Kill the player
  player doDamage( player.health + 666, player.origin );
 }
}


function down_player_func2()
{
 // Finding the trigger in map
 damaging_trigger2 = getEnt("damaging_trigger2", "targetname");
 // Text that you want to show on trigger
 damaging_trigger2 setHintstring("");
 damaging_trigger2 SetCursorHint("HINT_NOICON");

 while(1)
 {
  // Wait for player to hit it
  damaging_trigger2 waittill("trigger", player);
  // Kill the player
  player doDamage( player.health + 666, player.origin );
 }
}


ModmeBot:

Reply By: mathfag
If I understand correctly you want someone to trigger the trigger and everyone dies.

while(1)
 {
  // Wait for player to hit it
  damaging_trigger1 waittill("trigger", player);
  // Kill the player
foreach(player in GetPlayers())
	  player DoDamage( player.health + 666, player.origin );
 }


ModmeBot:

Reply By: KillJoyYT
yes man exactly what im looking for! il'll try this thank you!!!!!!!!!