Game Modding | Call of Duty: Black Ops 3 | Scripting
ModmeBot:
Thread By: itznvy
This was my favorite feature in some world at war custom maps, so i'd like to be able to have it in my own.
Can anyone help?
ModmeBot:
Reply By: Abnormal202
itznvy
This was my favorite feature in some world at war custom maps, so i'd like to be able to have it in my own. Can anyone help?
ModmeBot:
Reply By: itznvy
Abnormal202Thanks!
itznvy This was my favorite feature in some world at war custom maps, so i'd like to be able to have it in my own. Can anyone help? If you look in the ScriptDocs, you can find: self SetWeaponAmmoClip( weapon, weapon.clipSize ) In order to override the original max ammo script, we must copy & paste _zm_powerup_full_ammo.gsc from ROOT/Share/raw/scripts/zm to ROOT/usermaps/yourmapname/scripts/zm In that script now change the lines around 110: if ( playersHasWeapon( primary_weapons[x] ) ) playersGiveMaxAmmo( primary_weapons[x] ); to: if ( playersHasWeapon( primary_weapons[x] ) ) { playersGiveMaxAmmo( primary_weapons[x] ); playersSetWeaponAmmoClip( primary_weapons[x], primary_weapons[x].clipSize ); }