Game Modding | Call of Duty: Black Ops 3 | Scripting
ModmeBot:
Thread By: xdferpc
how to increase the number of zombies that appear from certain rounds by waves ?
ModmeBot:
Reply By: Kabe
if( level.round_number == 15 ){
zombie_utility::set_zombie_var( "zombie_max_ai", 64, false, column ); // Base number of zombies per player (modified by round #)
zombie_utility::set_zombie_var( "zombie_ai_per_player", 25, false, column ); // additional zombie modifier for each player in the game
}
ModmeBot:
Reply By: Abnormal202
by the way even if you turn the limit all the way up, the maximum the engine can handle is about 64 I believe. Even if you're able to get past this limit somehow I definitely wouldn't recommend it as the game would most likely start to get laggy and possibly crash.
ModmeBot:
Reply By: Harry Bo21
Definitely crash unless it’s capped
old does were 24
main game uses no more than 40
200 is just ridiculous
the scripts state no higher than 64
also the “per player” is “additional” to the base, so setting it to 50 makes that 400
on a coop game
ModmeBot:
Reply By: Psh
zombie thread zombie_utility::set_zombie_var( "zombie_max_ai", 64, false );
level.zombie_ai_limit = 64;
level.zombie_actor_limit = 71;
The game is perfectly stable over 24, but the max it will let you achieve is 64.
ModmeBot:
Reply By: The Black Death
Psh
zombie thread zombie_utility::set_zombie_var( "zombie_max_ai", 64, false ); level.zombie_ai_limit = 64; level.zombie_actor_limit = 71; The game is perfectly stable over 24, but the max it will let you achieve is 64.
ModmeBot:
Reply By: Harry Bo21
71 is bigger than 64 lol