Game Modding | Call of Duty: Black Ops 3 | Scripting
ModmeBot:
Thread By: modric (Based loosely of of PSH's care package script)...This works perfectly and drops 1 package which gives a powerup and then deletes itself. I would like it to loop and have a plane fly either every few rounds or every couple minutes, anyway... i made it so that rather than deleting models and triggers, they get hidden and disabled and can be moved back to their start struct, ready to go through the sequence again. I think i need to set up some sort of loop with a return back to the first function in order to have the sequence loop every few rounds/minutes.
ModmeBot:
Reply By: modric I tested it without the return; at the end, i added that when messing around and cant edit the code i pasted so ignore it
ModmeBot:
Reply By: modric I got it to loop after all, but if anyone knows how i could make it wait like 3 rounds instead of 200 seconds to start the plane that would be great
ModmeBot:
Reply By: mathfag
modric I got it to loop after all, but if anyone knows how i could make it wait like 3 rounds instead of 200 seconds to start the plane that would be great