Game Modding | Call of Duty: Black Ops 3 | Scripting
ModmeBot:
Thread By: Another
Hello, I want to clarify my scripts and i create a script file that are located in my map folder : usermap/mapname/scripts/zm
My script file is named :zm_s_testing
He runs only one and simple function (except main function), this one :
But i don't know how to implement and run in my mapname.gsc
I try to put #using scripts\zm\zm_s_testing; under#using scripts\zm\usermap;
And level thread zm_s_testing::init(); but i always get aLinking Error when i load ingame.
What do i have to do ?
ModmeBot:
Reply By: Abnormal202
Did you remember to include your new .gsc in your mapname.zone?
Open your mapname.zone located in ROOT/usermaps/yourmapname/zone_source and parse the script by adding this line to the bottom:
If that doesn't work, can you post the error you're getting while linking in launcher?
ModmeBot:
Reply By: Harry Bo21
Abnormal202
Did you remember to include your new .gsc in your mapname.zone? Open your mapname.zone located in ROOT/usermaps/yourmapname/zone_source and parse the script by adding this line to the bottom: scriptparsetree,scripts/zm/zm_s_testing.gsc If that doesn't work, can you post the error you're getting while linking in launcher?
ModmeBot:
Reply By: Another
Abnormal202
Did you remember to include your new .gsc in your mapname.zone? Open your mapname.zone located in ROOT/usermaps/yourmapname/zone_source and parse the script by adding this line to the bottom: scriptparsetree,scripts/zm/zm_s_testing.gsc If that doesn't work, can you post the error you're getting while linking in launcher?