Game Modding | Call of Duty: Black Ops 3 | Scripting
ModmeBot:
Thread By: KillJoyYT
was wondering if its possible to edit the mystery box prefab to remove the blue light it casts into the sky. or perhaps a function?
thank you!
ModmeBot:
Reply By: TrueGamerCalls
From magicbox.gsc
#precache( "fx", "zombie/fx_weapon_box_marker_zmb" );
#precache( "fx", "zombie/fx_weapon_box_marker_fl_zmb" );
level._effect["lght_marker"] = "zombie/fx_weapon_box_marker_zmb";
level._effect["lght_marker_flare"] = "zombie/fx_weapon_box_marker_fl_zmb";
ModmeBot:
Reply By: KillJoyYT
so I just comment them out?
ModmeBot:
Reply By: TrueGamerCalls
KillJoyYT
so I just comment them out?
ModmeBot:
Reply By: Harry Bo21
//////////////////////////////////////////////////
///////////// FUNCTION OVERRIDE LIST /////////////
//// If any of these functions are overriden, they will override functionality in this script
// level.custom_magic_box_timer_til_despawn == Custom box movement
// level.custom_magic_box_do_weapon_rise == Custom weapon rise
// level.custom_magic_box_weapon_wait == Custom weapon wait until being taken back into the box
// level.custom_pandora_show_func == Custom map marker
// level.custom_magic_box_fx == Custom FX when box opens and closes
// level.custom_treasure_chest_glowfx == Custom Chest FX
// level.custom_magicbox_float_height == (int) custom float height
//
// If custom_pandora_show_func is defined, then a custom magicbox_host_migration() must be made in the new gsc
//////////////////////////////////////////////////
directly taken from the very top of the mysterybox script - you should really read them in future
// under zm_usermaps::main(); in mapname GSC
level.custom_pandora_show_func = &no_marker;
// somewhere at the bottom of the script
function no_marker() {}
ModmeBot:
Reply By: KillJoyYT
ahh thank you guys!
the lights not disappearing completely... only after you buy the box once it then disappears
panne:
Reply By: KillJoyYT
ahh thank you guys!
the lights not disappearing completely... only after you buy the box once it then disappears