Game Modding | Call of Duty: Black Ops 3 | Scripting
Thread By: maxman5050
Is there a way to make a model with a trigger attached to it spawn in when other triggers are shot
Reply By: Abnormal202
though you could technically spawn them in after an event occurs, I personally would use Hide() and Show() instead. Basically shortly after the game starts you can hide your trigs and objects with:
This means they won't be visible and can be walked right through. Then when you want to use them again you can use:
These items will simply appear out of thin air to players, so if players will be seeing it it might be a good idea to play an FX and/or sound or something to make it look nicer presentation-wise.