Game Modding | Call of Duty: Black Ops 3 | Scripting
ModmeBot:
Thread By: ChristiansGaming
Whenever I change the round sounds to another sound, it won't work even tho I delete the old one it still plays the old sounds. But when I delete the hole round sound script it goes back to default round sounds.
This is very odd, and I have no idea what's causing it. Can someone help me out please???
ModmeBot:
Reply By: KillJoyYT
this is what your round sounds should look like inside of your user_aliases -
also an example of the line
make sure you're converting your sound with 4800hz in audacity as a wav16bit
and save it inside your folder bo3 root > sound_assets > custom
make sure you clear all the metadata tags and values
ModmeBot:
Reply By: ChristiansGaming
KillJoyYT
this is what your round sounds should look like inside of your user_aliases - #Round Sounds mus_roundstart_first_intro,,,custom\Demo30.wav,,,UIN_MOD,,,,,,,,,,,85,90,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,yes,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, mus_roundstart_short1_intro,,,custom\Demo30.wav,,,UIN_MOD,,,,,,,,,,,85,90,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,yes,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, mus_roundstart_short2_intro,,,custom\Demo30.wav,,,UIN_MOD,,,,,,,,,,,85,90,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,yes,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, mus_roundstart_short3_intro,,,custom\Demo30.wav,,,UIN_MOD,,,,,,,,,,,85,90,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,yes,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, mus_roundstart_short4_intro,,,custom\Demo30.wav,,,UIN_MOD,,,,,,,,,,,85,90,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,yes,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, mus_roundstart1_intro,,,custom\Demo30.wav,,,UIN_MOD,,,,,,,,,,,85,90,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,yes,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, mus_roundstart2_intro,,,custom\Demo30.wav,,,UIN_MOD,,,,,,,,,,,85,90,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,yes,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, mus_roundstart3_intro,,,custom\Demo30.wav,,,UIN_MOD,,,,,,,,,,,85,90,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,yes,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, mus_roundstart4_intro,,,custom\Demo30.wav,,,UIN_MOD,,,,,,,,,,,85,90,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,yes,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, mus_roundend1_intro,,,custom\Demo30.wav,,,UIN_MOD,,,,,,,,,,,85,90,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,yes,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, mus_dogstart1_intro,,,custom\Demo30.wav,,,UIN_MOD,,,,,,,,,,,70,70,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,yes,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, mus_dogend1_intro,,,custom\Demo30.wav,,,UIN_MOD,,,,,,,,,,,95,95,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,yes,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, mus_gameover_intro,,,custom\Demo30.wav,,,UIN_MOD,,,,,,,,,,,90,90,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,yes,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, also an example of the line Demo30,,,custom/Demo30.wav,,,UIN_MOD,,,,,BUS_MUSIC,grp_music,,,,,100,100,,,,,,,,,,,,,,100,100,0,1,,2d,music_all,,NONLOOPING,,,,,,,,,,,,,,,,,,,,,,,yes,,,,yes,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, make sure you're converting your sound with 4800hz in audacity as a wav16bit and save it inside your folder bo3 root > texture_assets > custom make sure you clear all the metadata tags and values
ModmeBot:
Reply By: KillJoyYT
yeah sorry sound_assets**
and you can add me I can show you step by step to see what you're doing wrong
discord KillJoy YT #8370
ModmeBot:
Reply By: Christians_Gaming
KillJoyYT
yeah sorry sound_assets** and you can add me I can show you step by step to see what you're doing wrong discord KillJoy YT #8370