Game Modding | Call of Duty: Black Ops 3 | Scripting
ModmeBot:
Thread By: ihmiskeho
As the title suggests, how does one override the normal laststand function?
I've searched through some scripts and found that some scripts have something like:
An example can be found in zm_powerup_weapon_minigun.gsc
So I tried something like this:
However, nothing prints in game. It's not calling the laststand function.
Is there something I'm missing here?
ModmeBot:
Reply By: mathfag
zm.gsc
level.playerlaststand_func
ModmeBot:
Reply By: ihmiskeho
mathfag
zm.gsc level.playerlaststand_func