Game Modding | Call of Duty: Black Ops 3 | Scripting
ModmeBot:
Thread By: gunrock12
Might be a silly question but how does one spawn a xmodel at a certain position?
because spawn_model (''xmodel/veh_t7_mil_vtol_fighter_nrc ''); dosen't work in this current engine.
What i'm doing is spawn a nrc fighter jet at one point fly to a struct then when it reaches it the jet would
delete itself.
ModmeBot:
Reply By: tom5300
gunrock12
Might be a silly question but how does one spawn a xmodel at a certain position? because spawn_model (''xmodel/veh_t7_mil_vtol_fighter_nrc ''); dosen't work in this current engine. What i'm doing is spawn a nrc fighter jet at one point fly to a struct then when it reaches it the jet would delete itself.
ModmeBot:
Reply By: mathfag
What you need to type in instead of "plane model" is the name of the asset in APE. It's probably just "veh_t7_mil_vtol_fighter_nrc"
you also have to add a line to your zone file.
ModmeBot:
Reply By: Harry Bo21
actually spawn_model "does" work, your just missing the name space