Game Modding | Call of Duty: Black Ops 3 | Asset Importing
Thread By: mathfag
I'm having a minor problem with a weapon port that I've been stuck on for 3 days. The weapon shoots a projectile but said projectile needs to fall to the ground after about 1000 inches. The problem is that I need the speed to be high (3500 in/s) but that means the projectile will stay in the air. So my question is what's the setting for controlling the vertical speed (or mass if that's a thing) of a projectile?
I also gave the projectile model a physpreset but that doesn't do anything.
Bonus question: Is it possible to do a charged shot which makes the projectile fly further before landing?