Game Modding | Call of Duty: Black Ops 3 | Asset Importing
ModmeBot:
Thread By: Dts888
Hopefully this is in the right section, it was either this or scripting since I'm sure both are involved in this, apologies if this is the wrong location. I'm not sure if this has been asked or not, but how would one create a custom HUD (ammo counter, points, text font and all) for their map? To make a long story short, I just want to learn how to create/"port" a simple HUD, basically a copy and paste from World At War's zombies and don't really know where to start. It is just such a simple look and it would work well for a simple map. Thanks!
ModmeBot:
Reply By: mathfag
Learn LUA here
ModmeBot:
Reply By: QuentinN33
HDts888
Hopefully this is in the right section, it was either this or scripting since I'm sure both are involved in this, apologies if this is the wrong location. I'm not sure if this has been asked or not, but how would one create a custom HUD (ammo counter, points, text font and all) for their map? To make a long story short, I just want to learn how to create/"port" a simple HUD, basically a copy and paste from World At War's zombies and don't really know where to start. It is just such a simple look and it would work well for a simple map. Thanks!
DaintyMalice:
Thread By: Dts888
Hopefully this is in the right section, it was either this or scripting since I'm sure both are involved in this, apologies if this is the wrong location. I'm not sure if this has been asked or not, but how would one create a custom HUD (ammo counter, points, text font and all) for their map? To make a long story short, I just want to learn how to create/"port" a simple HUD, basically a copy and paste from World At War's zombies and don't really know where to start. It is just such a simple look and it would work well for a simple map. Thanks!