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How to properly do Dual Wield guns?

Game Modding | Call of Duty: Black Ops 3 | Models & Animation


ModmeBot:

Thread By: Jdcobra
So i want to port some dual wield guns but im not sure how i should rig the anims. I have ported many other weapons and can get those down but im not sure about dual wield


ModmeBot:

Reply By: RealCanadianPro
Dual wields are the same in someways but also different in other ways. From wraith, and you find a gun you want there will be a _lh or _rh (lh = Left hand and rh= right hand). Then with the rig Im pretty sure you put lh in tag_weapon_left and rh for tag_weapon_right and set the position stuff on the right to 0. I haven't done dual wield but I think it is the same, maybe Ill try it tonight just to make sure it works. :)


ModmeBot:

Reply By: kommunitykod
Not self promoting but I have a complex breakdown of the tutorial here:

http://harveyconnor.com/wiki/porting-dual-wield-weapons-waw-bo1-bo2


ModmeBot:

Reply By: ItalianMilkMan

kommunitykodNot self promoting but I have a complex breakdown of the tutorial here:

http://harveyconnor.com/wiki/porting-dual-wield-weapons-waw-bo1-bo2


Hey, I appreciate the help, but this tutorial did not work. Just to make sure, this tutorial is to port dual wield weapons to BO3, right? Also in the part of the conversion rig, I noticed that you did not mention zeroing out the transforms and using the renameNameSpace script. You only mention the removeNameSpace script. Not sure if thats part of the issue. Thank you :)