“user_aliases” Issue
Game Modding | Call of Duty: Black Ops 3 | Models & Animation
ModmeBot :
Thread By: MJPW Hello! Ive been stumped on this error for quite sometime. Is there something I need to fix or add? These errors apply to every single custom sound that get put into the game.
ERROR : user_aliases . csv missing template alias & #39;UIN_MOD' for alias m1927_fire_plr.
ERROR : & #39;m1927_fire_plr' Line Number: 0 ERROR: Parse error in column 'VolumeGroup'.
Value & #39;VolumeGroup' is not valid. m1927_fire_plr had empty field VolumeGroup.
ERROR : & #39;m1927_fire_plr' Line Number: 0
ERROR : Parse error in column & #39;DuckGroup'. Value 'DuckGroup' is not valid.
m1927_fire_plr had empty field DuckGroup .
Here is the weapon alias.
Name , Behavior , Storage , FileSpec , FileSpecSustain , FileSpecRelease , Template , Loadspec , Secondary , SustainAlias , ReleaseAlias , Bus , VolumeGroup , DuckGroup , Duck , ReverbSend , CenterSend , VolMin , VolMax , DistMin , DistMaxDry , DistMaxWet , DryMinCurve , DryMaxCurve , WetMinCurve , WetMaxCurve , LimitCount , LimitType , EntityLimitCount , EntityLimitType , PitchMin , PitchMax , PriorityMin , PriorityMax , PriorityThresholdMin , PriorityThresholdMax , AmplitudePriority , PanType , Pan , Futz , Looping , RandomizeType , Probability , StartDelay , EnvelopMin , EnvelopMax , EnvelopPercent , OcclusionLevel , IsBig , DistanceLpf , FluxType , FluxTime , Subtitle , Doppler , ContextType , ContextValue , ContextType1 , ContextValue1 , ContextType2 , ContextValue2 , ContextType3 , ContextValue3 , Timescale , IsMusic , IsCinematic , FadeIn , FadeOut , Pauseable , StopOnEntDeath , Compression , StopOnPlay , DopplerScale , FutzPatch , VoiceLimit , IgnoreMaxDist , NeverPlayTwice , ContinuousPan , FileSource , FileSourceSustain , FileSourceRelease , FileTarget , FileTargetSustain , FileTargetRelease , Platform , Language , OutputDevices , PlatformMask , WiiUMono , StopAlias , DistanceLpfMin , DistanceLpfMax , FacialAnimationName , RestartContextLoops , SilentInCPZ , ContextFailsafe , GPAD , GPADOnly , MuteVoice , MuteMusic , RowSourceFileName , RowSourceShortName , RowSourceLineNumber
test_sound ,,, tst\test_sound . wav ,,, UIN_MOD ,,,,,,,,,,, 80 , 80 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
m1927_fire ,,, ricos\guns\m1927\m1927_fire . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 35 , 40 , 50 , 400 , 401 ,,,,, 10 , oldest , 2 , oldest , 1 , 1 ,,,,,, 3 d , wpn_all ,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
m1927_fire_plr ,,, ricos\guns\m1927\m1927_fire . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 75 , 80 ,,,,,,,,, oldest ,,, 1 , 1 ,,,,,, 2 d , wpn_all ,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
m1927_fire_ub ,,, ricos\guns\m1927\m1927_fire_ub . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 35 , 40 , 50 , 400 , 401 ,,,,, 10 , oldest , 2 , oldest , 1 , 1 ,,,,,, 3 d , wpn_all ,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
m1927_fire_ub_plr ,,, ricos\guns\m1927\m1927_fire_ub . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 75 , 80 ,,,,,,,,, oldest ,,, 1 , 1 ,,,,,, 2 d , wpn_all ,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
m1927_clipout ,,, ricos\guns\m1927\m1927_clipout . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 75 , 80 ,,,,,,,,, oldest ,,, 1 , 1 ,,,,,, 2 d , wpn_all ,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
m1927_clipin ,,, ricos\guns\m1927\m1927_clipin . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 75 , 80 ,,,,,,,,, oldest ,,, 1 , 1 ,,,,,, 2 d , wpn_all ,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
m1927_reload ,,, ricos\guns\m1927\m1927_reload . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 75 , 80 ,,,,,,,,, oldest ,,, 1 , 1 ,,,,,, 2 d , wpn_all ,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
Azazel :
Thread By: MJPW Hello! Ive been stumped on this error for quite sometime. Is there something I need to fix or add? These errors apply to every single custom sound that get put into the game.
ERROR : user_aliases . csv missing template alias & #39;UIN_MOD' for alias m1927_fire_plr.
ERROR : & #39;m1927_fire_plr' Line Number: 0 ERROR: Parse error in column 'VolumeGroup'.
Value & #39;VolumeGroup' is not valid. m1927_fire_plr had empty field VolumeGroup.
ERROR : & #39;m1927_fire_plr' Line Number: 0
ERROR : Parse error in column & #39;DuckGroup'. Value 'DuckGroup' is not valid.
m1927_fire_plr had empty field DuckGroup .
Here is the weapon alias.
Name , Behavior , Storage , FileSpec , FileSpecSustain , FileSpecRelease , Template , Loadspec , Secondary , SustainAlias , ReleaseAlias , Bus , VolumeGroup , DuckGroup , Duck , ReverbSend , CenterSend , VolMin , VolMax , DistMin , DistMaxDry , DistMaxWet , DryMinCurve , DryMaxCurve , WetMinCurve , WetMaxCurve , LimitCount , LimitType , EntityLimitCount , EntityLimitType , PitchMin , PitchMax , PriorityMin , PriorityMax , PriorityThresholdMin , PriorityThresholdMax , AmplitudePriority , PanType , Pan , Futz , Looping , RandomizeType , Probability , StartDelay , EnvelopMin , EnvelopMax , EnvelopPercent , OcclusionLevel , IsBig , DistanceLpf , FluxType , FluxTime , Subtitle , Doppler , ContextType , ContextValue , ContextType1 , ContextValue1 , ContextType2 , ContextValue2 , ContextType3 , ContextValue3 , Timescale , IsMusic , IsCinematic , FadeIn , FadeOut , Pauseable , StopOnEntDeath , Compression , StopOnPlay , DopplerScale , FutzPatch , VoiceLimit , IgnoreMaxDist , NeverPlayTwice , ContinuousPan , FileSource , FileSourceSustain , FileSourceRelease , FileTarget , FileTargetSustain , FileTargetRelease , Platform , Language , OutputDevices , PlatformMask , WiiUMono , StopAlias , DistanceLpfMin , DistanceLpfMax , FacialAnimationName , RestartContextLoops , SilentInCPZ , ContextFailsafe , GPAD , GPADOnly , MuteVoice , MuteMusic , RowSourceFileName , RowSourceShortName , RowSourceLineNumber
test_sound ,,, tst\test_sound . wav ,,, UIN_MOD ,,,,,,,,,,, 80 , 80 ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
m1927_fire ,,, ricos\guns\m1927\m1927_fire . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 35 , 40 , 50 , 400 , 401 ,,,,, 10 , oldest , 2 , oldest , 1 , 1 ,,,,,, 3 d , wpn_all ,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
m1927_fire_plr ,,, ricos\guns\m1927\m1927_fire . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 75 , 80 ,,,,,,,,, oldest ,,, 1 , 1 ,,,,,, 2 d , wpn_all ,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
m1927_fire_ub ,,, ricos\guns\m1927\m1927_fire_ub . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 35 , 40 , 50 , 400 , 401 ,,,,, 10 , oldest , 2 , oldest , 1 , 1 ,,,,,, 3 d , wpn_all ,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
m1927_fire_ub_plr ,,, ricos\guns\m1927\m1927_fire_ub . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 75 , 80 ,,,,,,,,, oldest ,,, 1 , 1 ,,,,,, 2 d , wpn_all ,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
m1927_clipout ,,, ricos\guns\m1927\m1927_clipout . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 75 , 80 ,,,,,,,,, oldest ,,, 1 , 1 ,,,,,, 2 d , wpn_all ,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
m1927_clipin ,,, ricos\guns\m1927\m1927_clipin . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 75 , 80 ,,,,,,,,, oldest ,,, 1 , 1 ,,,,,, 2 d , wpn_all ,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
m1927_reload ,,, ricos\guns\m1927\m1927_reload . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 75 , 80 ,,,,,,,,, oldest ,,, 1 , 1 ,,,,,, 2 d , wpn_all ,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
Did you ever manage to fix this issue?