Game Modding | Call of Duty: Black Ops 3 | Models & Animation
ModmeBot:
Thread By: CraftDAnimations
So I have recently starting importing weapons from Black Ops 2 into Black ops 3 and that part of it is fine. But I am now wanting to created an Upgraded version of the gun and for it to have a special camo. Can anyone point me to a tutorial on how I can achieve this.
ModmeBot:
Reply By: Optomusprime22
A default ingame camo or a custom camo?
ModmeBot:
Reply By: CraftDAnimations
A custom one. I followed to the letter and when running game I would always get the ETCHING (I think thats its name) camo
ModmeBot:
Reply By: Optomusprime22
CraftDAnimationsA custom one. I followed to the letter and when running game I would always get the ETCHING (I think thats its name) camo
What i found to work and i seem to have alot better luck with it is to have 2 diffent veiw and world models. Change the pap version to one veiw/world model and have it named _pap at the end or some thing. In this model override the materials with your pap materials, this isnt the most effective im sure. But i found its eiseily customizable.