Game Modding | Call of Duty: Black Ops 3 | Models & Animation
ModmeBot:
Thread By: LowQualityVodka
When I export a model from Bo3 the texture appears black and white and I don't why 'cause with Bo2, Bo1 and IW works perfectly.
I've already tried to reinstall wraith but nothing is changed
Someone have this problem or it's just me?
ModmeBot:
Reply By: DTZxPorter
LowQualityVodka
When I export a model from Bo3 the texture appears black and white and I don't why 'cause with Bo2, Bo1 and IW works perfectly.I've already tried to reinstall wraith but nothing is changedSomeone have this problem or it's just me?
ModmeBot:
Reply By: LowQualityVodka
In detail is the gondola console from Der Eisendrache and the corruption engine from Revelation.
From what you wrote I could recover the texture from the XPAK file and re-texture the models in APE editor right?
ModmeBot:
Reply By: DTZxPorter
LowQualityVodka
In detail is the gondola console from Der Eisendrache and the corruption engine from Revelation. From what you wrote I could recover the texture from the XPAK file and re-texture the models in APE editor right?
ModmeBot:
Reply By: LowQualityVodka
<ul><li>p7_zm_ctl_gondola_console (on D.E.)</li>
<li>p7_zm_gen_apoth_corpt_engine_tower_bottom_01 (on REV.)</li>
</ul>
ModmeBot:
Reply By: DTZxPorter
So this is a separate thing, anything that is metal (or very shiny) in BO3 uses a PBR workflow, in which all metal is represented differently (Mostly black or white depending on the shininess) There are some professional tools which can convert them however it's no easy task. (See the t7_metal_painted image) We don't have a tutorial for this as it's very complex and expect you understand the workflow on your own.