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AW’s animation problem

Game Modding | Call of Duty: Black Ops 3 | Models & Animation


ModmeBot:

Thread By: Nelonn
How do you people deal with settle animations for the guns from AW and Ghosts, firing guns without them looking so choppy. And on some weapons for example AW ak47's bolt is not moving when reloading/shooting. Any suggestions ?


ModmeBot:

Reply By: Killer_xD


ModmeBot:

Reply By: Nelonn

Killer_xD

Seen that, done that. Not working with .seanims, and tom's lemon exporter does not support AW


DTZxPorter:

Nelonn
Killer_xD Seen that, done that. Not working with .seanims, and tom's lemon exporter does not support AW

You need to update your SEAnim plugin to at least v2.3x to be able to copy frames properly, because SETools properly disposes of the keyframes when you import an animation.

Here is a video showing the same steps (But fast) (With SEAnims)

https://streamable.com/ewgik


ModmeBot:

Reply By: Nelonn

DTZxPorter
Nelonn Killer_xD Seen that, done that. Not working with .seanims, and tom's lemon exporter does not support AW You need to update your SEAnim plugin to at least v2.3x to be able to copy frames properly, because SETools properly disposes of the keyframes when you import an animation. Here is a video showing the same steps (But fast) (With SEAnims) https://streamable.com/ewgik

Just updated, lets see what I can do. Thanks a lot for helping !