Game Modding | Call of Duty: Black Ops 3 | Models & Animation
Thread By: belly3031
I set up a double sided material for a custom model in maya so the faces have textures on both sides (works perfectly btw), however when I set it up in APE it only shows the texture on the original side. Is there anything special I have to do for the material to become double sided in APE or is this just simply not possible?
Reply By: Red Planet
Set the material type to nocull.
Reply By: belly3031