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Adding a certain threshold of spawners glitches zombies

Game Modding | Call of Duty: Black Ops 3 | General Discussion


ModmeBot:

Thread By: HyperionMB
So I can have 3 risers in a room and they'll find the player no problems. But if I add another riser location, the zombies will spawn but no longer target the player. This isn't limited to zoned spawners, as having 3 in one zone and 1 in the other will still cause the zombies to rise, and stay in place.







Secondary issue: zombies tend to walk around invisible walls when in a big room. Anyone know how to fix that?