Game Modding | Call of Duty: Black Ops 3 | General Discussion
ModmeBot:
Thread By: XxBREADxX
So basically I'm Porting Weapons from Infinite Warfare and Modern Warfare Remastered for my Black Ops 3 zombies map. I'm having trouble for getting the weapons sound. How can I get the proper weapons sound?
Sample :
ak47_fire
ak47_mag_out
ak47_mag_in
ak47_bolt_back
ak47_bolt_forward
Does anyone know how to get that?
ModmeBot:
Reply By: DTZxPorter
XxBREADxX
So basically I'm Porting Weapons from Infinite Warfare and Modern Warfare Remastered for my Black Ops 3 zombies map. I'm having trouble for getting the weapons sound. How can I get the proper weapons sound? Sample : ak47_fire ak47_mag_out ak47_mag_in ak47_bolt_back ak47_bolt_forward Does anyone know how to get that?
ModmeBot:
Reply By: Nelonn
DTZxPorter
XxBREADxX So basically I'm Porting Weapons from Infinite Warfare and Modern Warfare Remastered for my Black Ops 3 zombies map. I'm having trouble for getting the weapons sound. How can I get the proper weapons sound? Sample : ak47_fire ak47_mag_out ak47_mag_in ak47_bolt_back ak47_bolt_forward Does anyone know how to get that? IW you just open the SABS/SABL files to find the audio (With wraith) MWR has no names, but usually the final .pak file has the sounds. It's a guessing game for MWR.
ModmeBot:
Reply By: Slayerbeast12
Check soundfile1.pak with Wraith, most of the weapon foleys sounds are from soundfile1_unk4078 to soundfile1_unk4207
Ak47 boltpull and forward - soundfile1_unk4078
Ak47 magin - soundfile1_unk4079
Ak47 magout - soundfile1_unk4080
I don't know about the ak47 firesound since it seems that it uses multiple sounds I believe. But the firesounds for the weapons might be around soundfile1_unk5090 or higher.