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Problems with zombie’s pathing

Game Modding | Call of Duty: Black Ops 3 | General Discussion


ModmeBot:

Thread By: CR4keur
Hi,
I just finished creating my map and I started it, but the zombies were not attired to me the just get stuck in place
Someone help? ( The floor is flat )

screens


ModmeBot:

Reply By: Wild

CR4keur
Hi, I just finished creating my map and I started it, but the zombies were not attired to me the just get stuck in place Someone help? ( The floor is flat ) screens

Does that hole in the wall have an actual barrier? If so, select your zombie spawn struct and in the KVPs make sure "script_string" has the same value as the targetname that the barricade has. If the zombie spawn is inside the map then make sure the script_string is set to "find_flesh". If all of that is set up correctly then make sure you zones + adjacent zones are all set up correctly. If all of that is all set up correctly but it still doesn't work then I'm not sure :(


ModmeBot:

Reply By: CR4keur
Hey thank you for your reply but the zombies were working since I touched something with the floor, it was a terain patch and now they are not attired at all I did not touch the properties of the spawners so I don't think this is the problem :/


ModmeBot:

Reply By: Wild

CR4keur
Hey thank you for your reply but the zombies were working since I touched something with the floor, it was a terain patch and now they are not attired at all I did not touch the properties of the spawners so I don't think this is the problem :/

Okay, so it worked until you made the floor a terrain patch? Or was it already a patch but you touched something else? Could you explain everything that you did from the time they did work to the time they stopped? Thanks :)


ModmeBot:

Reply By: CR4keur

AGC
CR4keur Hey thank you for your reply but the zombies were working since I touched something with the floor, it was a terain patch and now they are not attired at all I did not touch the properties of the spawners so I don't think this is the problem :/ Okay, so it worked until you made the floor a terrain patch? Or was it already a patch but you touched something else? Could you explain everything that you did from the time they did work to the time they stopped? Thanks :)

Hem it was patched , it was working I changed something ( don't remember ) it still a patch and n owx zombies are not attired I changed to a simple flat thing without patch and it still not working :/


ModmeBot:

Reply By: soul-toktzt
You could try placing a pathnode above the ground. Not sure if that will work but it's worth a try.


ModmeBot:

Reply By: Wild

CR4keur
AGC CR4keur Hey thank you for your reply but the zombies were working since I touched something with the floor, it was a terain patch and now they are not attired at all I did not touch the properties of the spawners so I don't think this is the problem :/ Okay, so it worked until you made the floor a terrain patch? Or was it already a patch but you touched something else? Could you explain everything that you did from the time they did work to the time they stopped? Thanks :) Hem it was patched , it was working I changed something ( don't remember ) it still a patch and n owx zombies are not attired I changed to a simple flat thing without patch and it still not working :/

I'm not too sure then, I am sorry. I guess try what they said and use nodes but to be honest I am not sure how to use those in the BO3 engine.


ModmeBot:

Reply By: soul-toktzt

AGC
CR4keur AGC CR4keur Hey thank you for your reply but the zombies were working since I touched something with the floor, it was a terain patch and now they are not attired at all I did not touch the properties of the spawners so I don't think this is the problem :/ Okay, so it worked until you made the floor a terrain patch? Or was it already a patch but you touched something else? Could you explain everything that you did from the time they did work to the time they stopped? Thanks :) Hem it was patched , it was working I changed something ( don't remember ) it still a patch and n owx zombies are not attired I changed to a simple flat thing without patch and it still not working :/ I'm not too sure then, I am sorry. I guess try what they said and use nodes but to be honest I am not sure how to use those in the BO3 engine.

All i know is that placing a pathnode made sure the zombies started to walk again when they are being teleported to a location where there's no navmesh.


ModmeBot:

Reply By: CR4keur

soul-toktzt
AGC CR4keur AGC CR4keur Hey thank you for your reply but the zombies were working since I touched something with the floor, it was a terain patch and now they are not attired at all I did not touch the properties of the spawners so I don't think this is the problem :/ Okay, so it worked until you made the floor a terrain patch? Or was it already a patch but you touched something else? Could you explain everything that you did from the time they did work to the time they stopped? Thanks :) Hem it was patched , it was working I changed something ( don't remember ) it still a patch and n owx zombies are not attired I changed to a simple flat thing without patch and it still not working :/ I'm not too sure then, I am sorry. I guess try what they said and use nodes but to be honest I am not sure how to use those in the BO3 engine. All i know is that placing a pathnode made sure the zombies started to walk again when they are being teleported to a location where there's no navmesh.

What are pathnodes?


ModmeBot:

Reply By: Wild

CR4keur
soul-toktzt AGC CR4keur AGC CR4keur Hey thank you for your reply but the zombies were working since I touched something with the floor, it was a terain patch and now they are not attired at all I did not touch the properties of the spawners so I don't think this is the problem :/ Okay, so it worked until you made the floor a terrain patch? Or was it already a patch but you touched something else? Could you explain everything that you did from the time they did work to the time they stopped? Thanks :) Hem it was patched , it was working I changed something ( don't remember ) it still a patch and n owx zombies are not attired I changed to a simple flat thing without patch and it still not working :/ I'm not too sure then, I am sorry. I guess try what they said and use nodes but to be honest I am not sure how to use those in the BO3 engine. All i know is that placing a pathnode made sure the zombies started to walk again when they are being teleported to a location where there's no navmesh. What are pathnodes?

Pathnodes basically tell the AI where they are allowed to move. You don't really have to use them in BO3 but you can for certain situations.


ModmeBot:

Reply By: CR4keur

AGC
CR4keur soul-toktzt AGC CR4keur AGC CR4keur Hey thank you for your reply but the zombies were working since I touched something with the floor, it was a terain patch and now they are not attired at all I did not touch the properties of the spawners so I don't think this is the problem :/ Okay, so it worked until you made the floor a terrain patch? Or was it already a patch but you touched something else? Could you explain everything that you did from the time they did work to the time they stopped? Thanks :) Hem it was patched , it was working I changed something ( don't remember ) it still a patch and n owx zombies are not attired I changed to a simple flat thing without patch and it still not working :/ I'm not too sure then, I am sorry. I guess try what they said and use nodes but to be honest I am not sure how to use those in the BO3 engine. All i know is that placing a pathnode made sure the zombies started to walk again when they are being teleported to a location where there's no navmesh. What are pathnodes? Pathnodes basically tell the AI where they are allowed to move. You don't really have to use them in BO3 but you can for certain situations.

Ok thank you a lot but I just copied all the things of my map and I puted them into another map
Ty!