[HELP] Failure to compile map
Game Modding | Call of Duty: Black Ops 3 | General Discussion
ModmeBot :
Thread By: Joransimon So I try to compile my zm map and the compiler stops at "coalescing coincident windings...". This error has occurred through multiple launchers (Default, Bo3 MC Launcher and Kronos). I have attempted resizing sky brushes, sun, fps_tool and umbra volumes, as well as remove scripted objects added before my previous compile. Currently, I am unsure how to fix my map...
C : \ Program Files ( x86 ) \ Steam\steamapps\common\Call of Duty Black Ops III / bin / cod2map64 . exe - platform pc - navmesh - navvolume - loadFrom C : \ Program Files ( x86 ) \ Steam\steamapps\common\Call of Duty Black Ops III / \ map_source\zm\zm_harvest . map C : \ Program Files ( x86 ) \ Steam\steamapps\common\Call of Duty Black Ops III / \ share\raw\maps\zm\zm_harvest . d3dbsp
main : Enter
FPU Precision set to 64 bits
CoD2Map : T7
Build Changelist : 2668796
Build Machine : CODBUILD8 - 764
---- cod2map ----
navmesh = true
navvolume = full generation
----- FS_Startup -----
Current search path :
C : \ Program Files ( x86 ) \ Steam\steamapps\common\Call of Duty Black Ops III\share\devraw
C : \ Program Files ( x86 ) \ Steam\steamapps\common\Call of Duty Black Ops III\bin\devdiscdata
C : \ Program Files ( x86 ) \ Steam\steamapps\common\Call of Duty Black Ops III\bin\devraw
C : \ Program Files ( x86 ) \ Steam\steamapps\common\Call of Duty Black Ops III\bin\raw
C : \ Program Files ( x86 ) \ Steam\steamapps\common\Call of Duty Black Ops III\share\raw
C : \ Program Files ( x86 ) \ Steam\steamapps\common\Call of Duty Black Ops III\bin\discdata
C :/ Program Files ( x86 ) / Steam / steamapps / common / Call of Duty Black Ops III / pc / \ devdiscdata
C :/ Program Files ( x86 ) / Steam / steamapps / common / Call of Duty Black Ops III / pc / \ devraw
C :/ Program Files ( x86 ) / Steam / steamapps / common / Call of Duty Black Ops III / pc / \ raw
C :/ Program Files ( x86 ) / Steam / steamapps / common / Call of Duty Black Ops III / pc / \ discdata
C : \ Program Files ( x86 ) \ Steam\steamapps\common\Call of Duty Black Ops III\bin\main
C :/ Program Files ( x86 ) / Steam / steamapps / common / Call of Duty Black Ops III / pc / \ main
C :/ Program Files ( x86 ) / Steam / steamapps / common / Call of Duty Black Ops III / pc / \ players
C :/ Program Files ( x86 ) / Steam / steamapps / common / Call of Duty Black Ops III / pc / \ zone
C :/ Program Files ( x86 ) / Steam / steamapps / common / Call of Duty Black Ops III / pc / \ local_storage
----------------------
Connected to data signature database
Loading map file C : \ Program Files ( x86 ) \ Steam\steamapps\common\Call of Duty Black Ops III / map_source\zm\zm_harvest . map
Layer & #39;000_Global/No Comp' ignored
reveal volume decal texture 1 x1 , 9 bytes . 0 packed 0 unpacked . 0 voldecals .
restricting BSP to sky brushes
writing C : \ Program Files ( x86 ) \ Steam\steamapps\common\Call of Duty Black Ops III / share\raw\maps\zm\zm_harvest . d3dprt
finding triangle windings ...
assigning primary lights ...
splitting windings into lightable areas ...
coalescing coincident windings ...