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WIP - Der Todesminen

Game Modding | Call of Duty: Black Ops 3 | General Discussion


ModmeBot:

Thread By: Spirit I eagle
I was making another map that called Grubendrof. It didn't work out that well. So lets make this a second try!.



Der Todesminen means the Deadmining its a abandoned mine where they find the strange blue water!. that killed them all





Credits: to MakeCents for the growling souls. and the

mine cart (currently not available in the vid)



Lets hope this will work out as planned !


ModmeBot:

Reply By: Spirit I eagle
Update #2

added the second room

jump pads from redspace



Gameplay


ModmeBot:

Reply By: Exofile
Looking good so far, I'm liking the overall feel you've got going.



A few tips I'd give is to perhaps have one of the hanging lamps be either flickering or off, to give more variety. Makes it seem more run over than instead having all the lamps in a line working flawlessly.

That minecart was a tad bit small, if it is to be used for something. Might want to consider widening it if you haven't already thought of it!



Keep this up and it'll be one whacker of a map!


ModmeBot:

Reply By: Spirit I eagle
Update #3



Added a new perk (Elemental grenades) credits Matarra!



Trying to get a other style in the map to make it not to boring. Because i was thinking only caves the idea's will run out so i tried some Der eisendrage style with it



the lights will get better exofile


ModmeBot:

Reply By: Spirit I eagle

Update #4

Added the guns from ricos

Special thanks to

DTZxPorter

Azsry

HitmanVere

Ricos

and some more mapping


ModmeBot:

Reply By: NINJAMAN829

SpiritUpdate #3 Added a new perk (Elemental grenades) credits Matarra! Trying to get a other style in the map to make it not to boring. Because i was thinking only caves the idea's will run out so i tried some Der eisendrage style with it the lights will get better exofile

Looks pretty good! I like the feel and the idea.

One thing I saw, on your lights that are flickering, the volumetric part stays. You can make sure that doesnt happen by toggleing volumetric cookies in the light settings.