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Game Modding | Call of Duty: Black Ops 3 | General Discussion


ModmeBot:

Thread By: Starisko
Hello, i'm working on my second map, in this video i will show you some rooms etc.. that i did [The Detail & Lightning aren't 100% Done and Finished], Perks Location you saw won't be the same, New Weapons (M1911,GALIL,AK74U , Olympia and Ray Gun Mark 2) Sound will be fixed, Olympia PAP Camo will be fixed too.



0.0.1 Preview Video:




<h1>CREDITS </h1>
<h4>(There will be more people to credit, still many features i will add)</h4>
Harry bo21 - Perks
ProRevenge - Galil,AK74u and Ray Gun Mark 2
DTZxPorter
NoScopeNinja - BO2 M1911
Lilrifa
Azsry
Scobalula
Treyarch - Assets
Madgaz - Ammo-Matic
Abnormal202 - Cryo Perk & Snail's Pace Perk
Emox - Olympia
Erthrock - Zombie Models
CraftDanimations - Wallbuys
Jbird632 - Radiant Tutorials
UptownPapi - Radiant Tutorials


ModmeBot:

Reply By: Oxford_Mann
That’s a nice trash model you reused all over the floor


ModmeBot:

Reply By: Harry Bo21


this looks really odd


ModmeBot:

Reply By: Starisko

Harry Bo21
this looks really odd

Still didn't finish everything, its just temporary.


EDIT: i use Medium Quality Texture and Low on Shadow some textures doesn't look that good.


ModmeBot:

Reply By: Starisko

Oxford_Mann
That’s a nice trash model you reused all over the floor

I still not finished everything.. still floors of rooms


ModmeBot:

Reply By: Starisko
Btw i'm using Medium Quality Texture some models and texture doesn't look that good.


ModmeBot:

Reply By: D-2-K

Starisko
Harry Bo21 this looks really odd Still didn't finish everything, its just temporary. EDIT: i use Medium Quality Texture and Low on Shadow some textures doesn't look that good.


with medium textures and low shadows that's fair enough but i think Harry is pointing out the models of the bricks are at the wrong angle (pointing down the way) going along the top there are single brick models you can use to give the look that i think you were trying to achieve here