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Harry Bo21’s Craftables V4.0.0

Game Asset Reversing | Releases


ModmeBot:

Thread By: Harry Bo21
Harry Bo21's Craftables V4.0.0






Download Here! :

Download


Screenshots :









This link includes a "localized_mapname" FF "and" a "mapname_patch" FF ( so you can use the patch version if you wanted to use other peoples "localized FF" stuff, as you can only have one of that file ) and a IWD file that include all of the models, animations, fx, sounds, weapons and files for the perks, the models will switch at the start so dont worry about how they look in the prefabs





Instructions



Before anything, open the mods folder in this download, and rename the folder inside to your mods name. Then back out to the root directory, and drag the contents of the download in, and 
overwrite any files it asks about

# in _zombiemode.gsc

# add : 

maps\_zombiemode_craftables::init();

# after : 

maps\_zombiemode_auto_turret::init();




Disable the craftables you dont want to use






# Open the script, and comment them from this area

level thread harrybo21_craftables_create_craftable( "zombie_shield_tranzit", "t6_wpn_zmb_shield_world", "zm_riotshield_tranzit_icon", undefined, 6, ( 0, 180, 0 ) );
	level thread harrybo21_craftables_create_craftable_part( "zombie_shield_tranzit_0", "t6_wpn_zmb_shield_dolly", "craftable_shield_tranzit_1_shader", "zombie_shield_tranzit", -20, ( 0, 0, 0 ) );
	level thread harrybo21_craftables_create_craftable_part( "zombie_shield_tranzit_1", "t6_wpn_zmb_shield_door", "craftable_shield_tranzit_0_shader", "zombie_shield_tranzit", 10, ( 0, 0, 0 ) );
	level thread harrybo21_craftables_shield( "bo2_zm_shield_tranzit" );
	
	// Mob Of The Dead Shield
	level thread harrybo21_craftables_create_craftable( "zombie_shield_alcatraz", "t6_wpn_zmb_shield_dlc2_dmg0_world", "zm_riotshield_prison_icon", 1, 6, ( 0, 0, 0 ) );
	level thread harrybo21_craftables_create_craftable_part( "zombie_shield_alcatraz_0", "t6_wpn_zmb_shield_dlc2_dolly", "craftable_shield_dlc2_1_shader", "zombie_shield_alcatraz", -20, ( 0, 0, 0 ) );
	level thread harrybo21_craftables_create_craftable_part( "zombie_shield_alcatraz_1", "t6_wpn_zmb_shield_dlc2_door", "craftable_shield_dlc2_0_shader", "zombie_shield_alcatraz", -20, ( 0, 0, 0 ) );
	level thread harrybo21_craftables_create_craftable_part( "zombie_shield_alcatraz_2", "t6_wpn_zmb_shield_dlc2_shackles", "craftable_shield_dlc2_2_shader", "zombie_shield_alcatraz", -20, ( 0, 0, 0 ) );
	level thread harrybo21_craftables_shield( "bo2_zm_shield_motd" );
	
	// Origins Shield
	level thread harrybo21_craftables_create_craftable( "zombie_shield_origins", "bo2_t6_wpn_zmb_shield_dlc4_dmg0_world", "zm_riotshield_tomb_icon", 1, 6, ( 0, 0, 0 )  );
	level thread harrybo21_craftables_create_craftable_part( "zombie_shield_origins_0", "bo2_t6_wpn_zmb_shield_dlc4_bracket", "craftable_shield_0_shader", "zombie_shield_origins", -20, ( 0, 0, 0 ) );
	level thread harrybo21_craftables_create_craftable_part( "zombie_shield_origins_1", "bo2_t6_wpn_zmb_shield_dlc4_door", "craftable_shield_1_shader", "zombie_shield_origins", -20, ( 0, 0, 0 ) );
	level thread harrybo21_craftables_create_craftable_part( "zombie_shield_origins_2", "bo2_t6_wpn_zmb_shield_dlc4_top", "craftable_shield_2_shader", "zombie_shield_origins", 10, ( 0, 0, 0 ) );
	level thread harrybo21_craftables_shield( "bo2_zm_shield_origins" );
	
	// SoE Shield
	level thread harrybo21_craftables_create_craftable( "bo3_zm_shield_soe", "wpn_t7_zmb_zod_rocket_shield_world", "zm_riotshield_tomb_icon", 1, 6, ( 0, 0, 0 ) );
	level thread harrybo21_craftables_create_craftable_part( "bo3_zm_shield_soe_0", "wpn_t7_zmb_zod_rocket_shield_eagle", "uie_t7_icon_inventory_shield_a", "bo3_zm_shield_soe", -20, ( 0, 180, 0 ) );
	level thread harrybo21_craftables_create_craftable_part( "bo3_zm_shield_soe_1", "wpn_t7_zmb_zod_rocket_shield_tank_parts", "uie_t7_icon_inventory_shield_b", "bo3_zm_shield_soe", -20, ( 0, 0, 0 ) );
	level thread harrybo21_craftables_create_craftable_part( "bo3_zm_shield_soe_2", "wpn_t7_zmb_zod_rocket_shield_window", "uie_t7_icon_inventory_shield_c", "bo3_zm_shield_soe", 10, ( 0, 0, 0 ) );
	level thread harrybo21_craftables_shield( "bo3_zm_shield_soe" );
	
	// ZnS Shield
	level thread harrybo21_craftables_create_craftable( "bo3_zm_shield_zns", "wpn_t7_zmb_dlc2_shield_world", "zm_riotshield_tomb_icon", 1, 6, ( 0, 0, 0 ) );
	level thread harrybo21_craftables_create_craftable_part( "bo3_zm_shield_zns_0", "wpn_t7_zmb_dlc2_shield_frame", "uie_t7_icon_inventory_dlc2_shield_frame", "bo3_zm_shield_zns", -20, ( 0, 180, 0 ) );
	level thread harrybo21_craftables_create_craftable_part( "bo3_zm_shield_zns_1", "wpn_t7_zmb_dlc2_shield_door", "uie_t7_icon_inventory_dlc2_shield_door", "bo3_zm_shield_zns", -20, ( 0, 0, 0 ) );
	level thread harrybo21_craftables_create_craftable_part( "bo3_zm_shield_zns_2", "wpn_t7_zmb_dlc2_shield_window", "uie_t7_icon_inventory_dlc2_shield_window", "bo3_zm_shield_zns", 10, ( 0, 0, 0 ) );
	level thread harrybo21_craftables_shield( "bo3_zm_shield_zns" );
	
	// GK Shield
	level thread harrybo21_craftables_create_craftable( "bo3_zm_shield_gk", "wpn_t7_zmb_dlc3_dragon_shield_dmg0_world", "zm_riotshield_tomb_icon", 1, 6, ( 0, 0, 0 ) );
	level thread harrybo21_craftables_create_craftable_part( "bo3_zm_shield_gk_0", "wpn_t7_zmb_dlc3_dragon_head", "uie_t7_icon_inventory_dlc3_ds_piece1", "bo3_zm_shield_gk", -20, ( 0, 180, 0 ) );
	level thread harrybo21_craftables_create_craftable_part( "bo3_zm_shield_gk_1", "wpn_t7_zmb_dlc3_dragon_pelvis", "uie_t7_icon_inventory_dlc3_ds_piece2", "bo3_zm_shield_gk", -20, ( 0, 0, 0 ) );
	level thread harrybo21_craftables_create_craftable_part( "bo3_zm_shield_gk_2", "wpn_t7_zmb_dlc3_dragon_window", "uie_t7_icon_inventory_dlc3_ds_piece3", "bo3_zm_shield_gk", 10, ( 0, 0, 0 ) );
	level thread harrybo21_craftables_shield( "bo3_zm_shield_gk" );
	
	// Tranzit Power
	level thread harrybo21_craftables_create_craftable( "power_switch", undefined, undefined, undefined, 0, ( 0, 0, 0 ) );
	level thread harrybo21_craftables_create_craftable_part( "power_switch_0", "bo2_p6_zm_buildable_pswitch_lever", "craftable_power_1_shader", "power_switch", 0 , ( 0, 0, 0 ) );
	level thread harrybo21_craftables_create_craftable_part( "power_switch_1", "bo2_p6_zm_buildable_pswitch_body", "craftable_power_0_shader", "power_switch", 0 , ( 0, 0, 0 ) );
	level thread harrybo21_craftables_create_craftable_part( "power_switch_2", "bo2_p6_zm_buildable_pswitch_hand", "craftable_power_2_shader", "power_switch", 0 , ( 0, 0, 0 ) );
	level thread harrybo21_craftables_power();
	
	// Pack A Punch - Tranzit, Die Rise and Buried
	level thread harrybo21_craftables_create_craftable( "pack_a_punch", undefined, undefined, undefined );
	level thread harrybo21_craftables_create_craftable_part( "pack_a_punch_0", "p6_zm_buildable_battery", "craftable_pap_0_shader", "pack_a_punch" );
	level thread harrybo21_craftables_create_craftable_part( "pack_a_punch_1", "p6_zm_buildable_pap_body", "craftable_pap_1_shader", "pack_a_punch" );
	level thread harrybo21_craftables_create_craftable_part( "pack_a_punch_2", "p6_zm_buildable_pap_table", "craftable_pap_2_shader", "pack_a_punch" );
	level thread harrybo21_craftables_pack_a_punch();





Radiant



Simply place the prefabs for the things you want. for the parts you can stamp the prefabs and move them around, adjust angles etc. If you want multiple start spots for parts, place multiple of its struct. A random one will be chosen

Place some benchs too. If you want to link a bench to a particular craftable ( you would want this for power and pap for example ) you need to stamp the prefab, then the struct above the table, needs script_string - YOUR_CRAFTABLE_NAME





To change a craftable from induvidual parts, to collect all "team" style













the highlighted "1" determines this


1 = team styled

0 = can only hold one part of this at a time





THATS IT! ENJOY!!!!






Credits :

StevieWonder87 - Heavy testing, input
BluntStuffy - Input, scripting help
RedSpace200 - Scripting help
MZSlayer - Testing
ProRevenge






Download Here! :

Download


ModmeBot:

Reply By: Hero115
Again Almighty Harry strikes . This work is just Amazing. Great Work!!! .


ModmeBot:

Reply By: Harry Bo21
Thanks :)


ModmeBot:

Reply By: JerriGaming
For some reason when i have build a shield, i dont get a hintstring to pick my shield up. any idea on how i can fix this?

edit: i got it working by modifying the script


ModmeBot:

Reply By: Jtljac

JerriGamingFor some reason when i have build a shield, i dont get a hintstring to pick my shield up. any idea on how i can fix this?

edit: i got it working by modifying the script


But how did you fix it?


ModmeBot:

Reply By: _Mr. Unp3rf3ct
I am using your combined Perks Shields and Craftables and have followed each instruction and put the .iwd files in there and the big combined localized_XYZ.ff into my mod folder and i get an error saying im missing materials and xmodels. Help would be much appreciated. THX!


ModmeBot:

Reply By: modric
I am getting error Undefined is not an object- Craftables line 940. Above line 940 it says pack a punch machine= undefined. Am I missing something in the files?





******* script runtime error *******

undefined is not an object: (file 'maps/_zombiemode_craftables.gsc', line 940)

pack_a_punch_machine harrybo21_custom_trigger_disable();

*

Error: called from:

(file 'maps/_zombiemode_craftables.gsc', line 105)

level thread harrybo21_craftables_pack_a_punch();

*

Error: called from:

(file 'maps/_zombiemode_craftables.gsc', line 35)

level thread harrybo21_craftables_load_craftables();

*

Error: called from:

(file 'maps/_zombiemode.gsc', line 76)

maps\_zombiemode_craftables::init();

*

Error: called from:

(file 'maps/beatsv3.gsc', line 123)

maps\_zombiemode::main();

*

Error: started from:

(file 'maps/beatsv3.gsc', line 9)

main()


ModmeBot:

Reply By: SwaggerWagon

is this for bo3 and waw?


ModmeBot:

Reply By: DTZxPorter

SwaggerWagon

is this for bo3 and waw?

World at War only.


ModmeBot:

Reply By: The Last Knight898

ERROR: image 'images/zom_hud_icon_buildable_item_panel.iwi' is missing

Couldn't load image 'zom_hud_icon_buildable_item_panel'

can anyone help with this

also what do i do with this as everytime i enter it in the mod.csv it says it cant find it when i build it

// CRAFTABLES==========

xmodel,bo2_p6_zm_work_bench

xmodel,bo2_p_rus_desklamp_wmd_on

xmodel,bo2_p_glo_tools_chest_short

sound,black_ops_2_craftable_sounds,,,

material,craftable_power_0_shader

material,craftable_power_1_shader

material,craftable_power_2_shader

xmodel,wpn_t7_zmb_dlc2_shield_door

xmodel,wpn_t7_zmb_dlc2_shield_frame

xmodel,wpn_t7_zmb_dlc2_shield_window

material,uie_t7_icon_inventory_dlc2_shield_door

material,uie_t7_icon_inventory_dlc2_shield_frame

material,uie_t7_icon_inventory_dlc2_shield_window

xmodel,bo2_t6_wpn_zmb_shield_dlc4_bracket

xmodel,bo2_t6_wpn_zmb_shield_dlc4_door

xmodel,bo2_t6_wpn_zmb_shield_dlc4_top

material,craftable_shield_0_shader

material,craftable_shield_1_shader

material,craftable_shield_2_shader

xmodel,t6_wpn_zmb_shield_dlc2_dolly

xmodel,t6_wpn_zmb_shield_dlc2_door

xmodel,t6_wpn_zmb_shield_dlc2_shackles

material,craftable_shield_dlc2_0_shader

material,craftable_shield_dlc2_1_shader

material,craftable_shield_dlc2_2_shader

xmodel,t6_wpn_zmb_shield_dolly

xmodel,t6_wpn_zmb_shield_door

material,craftable_shield_tranzit_0_shader

material,craftable_shield_tranzit_1_shader

xmodel,wpn_t7_zmb_zod_rocket_shield_eagle

xmodel,wpn_t7_zmb_zod_rocket_shield_tank_parts

xmodel,wpn_t7_zmb_zod_rocket_shield_window

material,uie_t7_icon_inventory_shield_a

material,uie_t7_icon_inventory_shield_b

material,uie_t7_icon_inventory_shield_c

xmodel,wpn_t7_zmb_dlc3_dragon_head

xmodel,wpn_t7_zmb_dlc3_dragon_pelvis

xmodel,wpn_t7_zmb_dlc3_dragon_window

material,uie_t7_icon_inventory_dlc3_ds_piece1

material,uie_t7_icon_inventory_dlc3_ds_piece2

material,uie_t7_icon_inventory_dlc3_ds_piece3

xmodel,p6_zm_buildable_battery

xmodel,p6_zm_buildable_pap_body

xmodel,p6_zm_buildable_pap_table



material,craftable_pap_0_shader



material,craftable_pap_1_shader



material,craftable_pap_2_shader



// xmodel,bo2_p6_zm_buildable_turbine_fan



// xmodel,bo2_p6_zm_buildable_turbine_mannequin



// xmodel,bo2_p6_zm_buildable_turbine_rudder



// xmodel,bo2_p6_anim_zm_buildable_turbine



// material,zom_hud_icon_buildable_item_fan



// material,zom_hud_icon_buildable_item_mannequin



// material,zom_hud_icon_buildable_item_rudder



// material,zm_turbine_icon



// weapon,sp/bo2_zm_turbine



// CRAFTABLES==========


ModmeBot:

Reply By: Tmo516
WHY CANT I DOWNLOAD THIS


ModmeBot:

Reply By: Tmo516
still cant download #TRIGGERD


ModmeBot:

Reply By: Harry Bo21

Tmo516
still cant download #TRIGGERD


Download
try that


ModmeBot:

Reply By: Tmo516

Harry Bo21
Tmo516 still cant download #TRIGGERD try that

got this error....

ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_door' not found
failed loading xmodel 'wpn_t7_zmb_dlc2_shield_door' for asset 'wpn_t7_zmb_dlc2_shield_door' found in source file '../zone_source/harrybo21_craftables.csv'
failed loading 'wpn_t7_zmb_dlc2_shield_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'
ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_frame' not found
failed loading xmodel 'wpn_t7_zmb_dlc2_shield_frame' for asset 'wpn_t7_zmb_dlc2_shield_frame' found in source file '../zone_source/harrybo21_craftables.csv'
failed loading 'wpn_t7_zmb_dlc2_shield_frame' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'
ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_window' not found
failed loading xmodel 'wpn_t7_zmb_dlc2_shield_window' for asset 'wpn_t7_zmb_dlc2_shield_window' found in source file '../zone_source/harrybo21_craftables.csv'
failed loading 'wpn_t7_zmb_dlc2_shield_window' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'
ERROR: xmodel 'bo2_t6_wpn_zmb_shield_dlc4_bracket' not found
failed loading xmodel 'bo2_t6_wpn_zmb_shield_dlc4_bracket' for asset 'bo2_t6_wpn_zmb_shield_dlc4_bracket' found in source file '../zone_source/harrybo21_craftables.csv'
failed loading 'bo2_t6_wpn_zmb_shield_dlc4_bracket' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'
ERROR: xmodel 'bo2_t6_wpn_zmb_shield_dlc4_door' not found
failed loading xmodel 'bo2_t6_wpn_zmb_shield_dlc4_door' for asset 'bo2_t6_wpn_zmb_shield_dlc4_door' found in source file '../zone_source/harrybo21_craftables.csv'
failed loading 'bo2_t6_wpn_zmb_shield_dlc4_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'
ERROR: xmodel 'bo2_t6_wpn_zmb_shield_dlc4_top' not found
failed loading xmodel 'bo2_t6_wpn_zmb_shield_dlc4_top' for asset 'bo2_t6_wpn_zmb_shield_dlc4_top' found in source file '../zone_source/harrybo21_craftables.csv'
failed loading 'bo2_t6_wpn_zmb_shield_dlc4_top' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'
ERROR: xmodel 't6_wpn_zmb_shield_dlc2_dolly' not found
failed loading xmodel 't6_wpn_zmb_shield_dlc2_dolly' for asset 't6_wpn_zmb_shield_dlc2_dolly' found in source file '../zone_source/harrybo21_craftables.csv'
failed loading 't6_wpn_zmb_shield_dlc2_dolly' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'
ERROR: xmodel 't6_wpn_zmb_shield_dlc2_door' not found
failed loading xmodel 't6_wpn_zmb_shield_dlc2_door' for asset 't6_wpn_zmb_shield_dlc2_door' found in source file '../zone_source/harrybo21_craftables.csv'
failed loading 't6_wpn_zmb_shield_dlc2_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'
ERROR: xmodel 't6_wpn_zmb_shield_dlc2_shackles' not found
failed loading xmodel 't6_wpn_zmb_shield_dlc2_shackles' for asset 't6_wpn_zmb_shield_dlc2_shackles' found in source file '../zone_source/harrybo21_craftables.csv'
failed loading 't6_wpn_zmb_shield_dlc2_shackles' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'
ERROR: xmodel 't6_wpn_zmb_shield_dolly' not found
failed loading xmodel 't6_wpn_zmb_shield_dolly' for asset 't6_wpn_zmb_shield_dolly' found in source file '../zone_source/harrybo21_craftables.csv'
failed loading 't6_wpn_zmb_shield_dolly' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'
ERROR: xmodel 't6_wpn_zmb_shield_door' not found
failed loading xmodel 't6_wpn_zmb_shield_door' for asset 't6_wpn_zmb_shield_door' found in source file '../zone_source/harrybo21_craftables.csv'
failed loading 't6_wpn_zmb_shield_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'

you may want to combine your shields into this craftables pack

in other words reupload Harry Bo21's Shield Pack V2.2.0 with BO3 Shields weather its combining it or just reuploading it


ModmeBot:

Reply By: Harry Bo21

Tmo516
Harry Bo21 Tmo516 still cant download #TRIGGERD try that got this error.... ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_door' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_door' for asset 'wpn_t7_zmb_dlc2_shield_door' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_frame' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_frame' for asset 'wpn_t7_zmb_dlc2_shield_frame' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_frame' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_window' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_window' for asset 'wpn_t7_zmb_dlc2_shield_window' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_window' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'bo2_t6_wpn_zmb_shield_dlc4_bracket' not found failed loading xmodel 'bo2_t6_wpn_zmb_shield_dlc4_bracket' for asset 'bo2_t6_wpn_zmb_shield_dlc4_bracket' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'bo2_t6_wpn_zmb_shield_dlc4_bracket' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'bo2_t6_wpn_zmb_shield_dlc4_door' not found failed loading xmodel 'bo2_t6_wpn_zmb_shield_dlc4_door' for asset 'bo2_t6_wpn_zmb_shield_dlc4_door' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'bo2_t6_wpn_zmb_shield_dlc4_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'bo2_t6_wpn_zmb_shield_dlc4_top' not found failed loading xmodel 'bo2_t6_wpn_zmb_shield_dlc4_top' for asset 'bo2_t6_wpn_zmb_shield_dlc4_top' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'bo2_t6_wpn_zmb_shield_dlc4_top' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 't6_wpn_zmb_shield_dlc2_dolly' not found failed loading xmodel 't6_wpn_zmb_shield_dlc2_dolly' for asset 't6_wpn_zmb_shield_dlc2_dolly' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 't6_wpn_zmb_shield_dlc2_dolly' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 't6_wpn_zmb_shield_dlc2_door' not found failed loading xmodel 't6_wpn_zmb_shield_dlc2_door' for asset 't6_wpn_zmb_shield_dlc2_door' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 't6_wpn_zmb_shield_dlc2_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 't6_wpn_zmb_shield_dlc2_shackles' not found failed loading xmodel 't6_wpn_zmb_shield_dlc2_shackles' for asset 't6_wpn_zmb_shield_dlc2_shackles' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 't6_wpn_zmb_shield_dlc2_shackles' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 't6_wpn_zmb_shield_dolly' not found failed loading xmodel 't6_wpn_zmb_shield_dolly' for asset 't6_wpn_zmb_shield_dolly' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 't6_wpn_zmb_shield_dolly' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 't6_wpn_zmb_shield_door' not found failed loading xmodel 't6_wpn_zmb_shield_door' for asset 't6_wpn_zmb_shield_door' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 't6_wpn_zmb_shield_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv' you may want to combine your shields into this craftables pack in other words reupload Harry Bo21's Shield Pack V2.2.0 with BO3 Shields weather its combining it or just reuploading it


Download


ModmeBot:

Reply By: Tmo516
ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_door' not found
failed loading xmodel 'wpn_t7_zmb_dlc2_shield_door' for asset 'wpn_t7_zmb_dlc2_shield_door' found in source file '../zone_source/harrybo21_craftables.csv'
failed loading 'wpn_t7_zmb_dlc2_shield_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'
ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_frame' not found
failed loading xmodel 'wpn_t7_zmb_dlc2_shield_frame' for asset 'wpn_t7_zmb_dlc2_shield_frame' found in source file '../zone_source/harrybo21_craftables.csv'
failed loading 'wpn_t7_zmb_dlc2_shield_frame' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'
ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_window' not found
failed loading xmodel 'wpn_t7_zmb_dlc2_shield_window' for asset 'wpn_t7_zmb_dlc2_shield_window' found in source file '../zone_source/harrybo21_craftables.csv'
failed loading 'wpn_t7_zmb_dlc2_shield_window' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'

Error:
******* Server script compile error *******
Error: unknown function: (file 'maps/_zombiemode_craftables.gsc', line 356)
self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y );
*
************************************
Database: Assets Sync Started
Database: Assets Sync Finished
********************
ERROR: Server script compile error
unknown function
self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y );
(see console for details)


ModmeBot:

Reply By: Harry Bo21

Tmo516
ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_door' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_door' for asset 'wpn_t7_zmb_dlc2_shield_door' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_frame' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_frame' for asset 'wpn_t7_zmb_dlc2_shield_frame' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_frame' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_window' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_window' for asset 'wpn_t7_zmb_dlc2_shield_window' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_window' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv' Error: ******* Server script compile error *******Error: unknown function: (file 'maps/_zombiemode_craftables.gsc', line 356) self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y ); *************************************Database: Assets Sync StartedDatabase: Assets Sync Finished********************ERROR: Server script compile errorunknown function self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y );(see console for details)

gonna have to go without then, i aint going back fixing all this


ModmeBot:

Reply By: Tmo516

Harry Bo21
Tmo516 ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_door' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_door' for asset 'wpn_t7_zmb_dlc2_shield_door' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_frame' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_frame' for asset 'wpn_t7_zmb_dlc2_shield_frame' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_frame' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_window' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_window' for asset 'wpn_t7_zmb_dlc2_shield_window' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_window' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv' Error: ******* Server script compile error *******Error: unknown function: (file 'maps/_zombiemode_craftables.gsc', line 356) self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y ); *************************************Database: Assets Sync StartedDatabase: Assets Sync Finished********************ERROR: Server script compile errorunknown function self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y );(see console for details) gonna have to go without then, i aint going back fixing all this

ok


ModmeBot:

Reply By: Harry Bo21

Tmo516
Harry Bo21 Tmo516 ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_door' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_door' for asset 'wpn_t7_zmb_dlc2_shield_door' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_frame' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_frame' for asset 'wpn_t7_zmb_dlc2_shield_frame' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_frame' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_window' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_window' for asset 'wpn_t7_zmb_dlc2_shield_window' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_window' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv' Error: ******* Server script compile error *******Error: unknown function: (file 'maps/_zombiemode_craftables.gsc', line 356) self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y ); *************************************Database: Assets Sync StartedDatabase: Assets Sync Finished********************ERROR: Server script compile errorunknown function self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y );(see console for details) gonna have to go without then, i aint going back fixing all this ok

if i get time ill look at it

only coz your being so polite about it

your a credit to this communitty


ModmeBot:

Reply By: Tmo516

Harry Bo21
Tmo516 Harry Bo21 Tmo516 ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_door' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_door' for asset 'wpn_t7_zmb_dlc2_shield_door' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_frame' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_frame' for asset 'wpn_t7_zmb_dlc2_shield_frame' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_frame' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_window' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_window' for asset 'wpn_t7_zmb_dlc2_shield_window' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_window' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv' Error: ******* Server script compile error *******Error: unknown function: (file 'maps/_zombiemode_craftables.gsc', line 356) self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y ); *************************************Database: Assets Sync StartedDatabase: Assets Sync Finished********************ERROR: Server script compile errorunknown function self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y );(see console for details) gonna have to go without then, i aint going back fixing all this ok if i get time ill look at it only coz your being so polite about it your a credit to this communitty

Thank you for the kind words the error most likely happened because im using your perks, sheilds, and craftables.


ModmeBot:

Reply By: Tmo516
i deiced to uninstall the craftables from my map if you ever plan on fixing it let me know

if not i understand it takes time and if you don't have the time its fine


ModmeBot:

Reply By: Harry Bo21

Tmo516
i deiced to uninstall the craftables from my map if you ever plan on fixing it let me know if not i understand it takes time and if you don't have the time its fine

the error in the above is likely just a function thats been "renamed" or was "moved" to another script

or both

ill look when i get time, i got a million things going on atm


ModmeBot:

Reply By: IIIconradIII
Hi there when i try to load my map it says that i cant find _zombiemode_custom_triggers
just let me know what i can do


ModmeBot:

Reply By: Tmo516
rip the script it will never be fixed right XD


ModmeBot:

Reply By: Harry Bo21
as i told you, im working 10 hours a day and walking 3 more, every day

be patient


ModmeBot:

Reply By: Tmo516

Harry Bo21
as i told you, im working 10 hours a day and walking 3 more, every day be patient

ok thanks for even considering this harry :)


ModmeBot:

Reply By: IIIconradIII

Harry Bo21
as i told you, im working 10 hours a day and walking 3 more, every day be patient

Harry just take your time u r awesome


ModmeBot:

Reply By: Tmo516

IIIconradIII
Harry Bo21 as i told you, im working 10 hours a day and walking 3 more, every day be patient Harry just take your time u r awesome

ok your waiting to for the craftables?


ModmeBot:

Reply By: IIIconradIII

Tmo516
IIIconradIII Harry Bo21 as i told you, im working 10 hours a day and walking 3 more, every day be patient Harry just take your time u r awesome ok your waiting to for the craftables?

yea


ModmeBot:

Reply By: Tmo516
if you only add the craftables here is the error i got

ERROR: Server script compile error
unknown function
self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y );
*


ModmeBot:

Reply By: Tmo516
anyone know a way to fix this

******* script runtime error *******
RandomInt parm must be positive integer.
: (file 'maps/_zombiemode_craftables.gsc', line 119)
rand = randomInt( part_locations.size );
*


ModmeBot:

Reply By: Harry Bo21

Tmo516
anyone know a way to fix this ******* script runtime error *******RandomInt parm must be positive integer.: (file 'maps/_zombiemode_craftables.gsc', line 119) rand = randomInt( part_locations.size ); *

you have a craftable registered as in the map, but have not placed the part locations


ModmeBot:

Reply By: Tmo516

Harry Bo21
Tmo516 anyone know a way to fix this ******* script runtime error *******RandomInt parm must be positive integer.: (file 'maps/_zombiemode_craftables.gsc', line 119) rand = randomInt( part_locations.size ); * you have a craftable registered as in the map, but have not placed the part locations

interesting...

how does that happen when i do have the parts on my map................

but il check again


ModmeBot:

Reply By: Tmo516
YES I FANILLY GOT IT WORKING!!!!!!!


ModmeBot:

Reply By: Tmo516
im working on modifacions for the sheild and craftables and rewriting the instuctions

for the sheild because it won't work unless i rewrite them

im going to upload the sheild and craftables with my new craftables script and changes

when im done


ModmeBot:

Reply By: Tmo516
download this new craftables script

Harry Bo21 New Script

if you want the craftables to work with harry's bo21 5.20 perks

if their is an error please post it


ModmeBot:

Reply By: Tmo516
harry the only thing you need to fix is the xmodels for the sheilds


ModmeBot:

Reply By: Tmo516
ERROR: File conflict (between non-iwd and iwd file) on xmodelsurfs 't6_wpn_zmb_shield_stow_LOD_01' for xmodel 'bo2_t6_wpn_zmb_shield_stow'.
Rename the export file to fix.

ERROR: Cannot find 'xmodelsurfs 't6_wpn_zmb_shield_stow_LOD_01'.
failed loading xmodel 'bo2_t6_wpn_zmb_shield_stow' for asset 'bo2_t6_wpn_zmb_shield_stow' found in source file '../zone_source/bo2_zm_shield_tranzit.csv'
failed loading 'bo2_t6_wpn_zmb_shield_stow' of type 'xmodel' found in source file '../zone_source/bo2_zm_shield_tranzit.csv'
deleted 17 duplicate polys from 36 poly mesh (null)

how do i fix this

******* script runtime error *******
struct is not an entity: (file 'maps/_zombiemode_craftables.gsc', line 264)
radiant_model setModel( craftable_model ) ;
*
Error: called from:
(file 'maps/_zombiemode_craftables.gsc', line 94)
level thread harrybo21_craftables_create_craftable( "pack_a_punch", undefined, undefined, undefined );

and this


ModmeBot:

Reply By: Tmo516
but if your just like me your only gonna be using this to make the craftable power swich

that is what works at least for me right now if you have plans to use any of these orther buildables

you may need to fix them yourself or maybe harry will idk


ModmeBot:

Reply By: Tmo516
harry once you have time i wanted to just remined you fix the the sheilds, and the pak a punch

use the script i made it fixed some errors but not the pak a punch and sheilds on the bright side you can use the tranzit sheild only if the trigger worked


ModmeBot:

Reply By: Tmo516
still need help the previous error was my fault

ERROR: File conflict (between non-iwd and iwd file) on xmodelsurfs 't6_wpn_zmb_shield_stow_LOD_01' for xmodel 'bo2_t6_wpn_zmb_shield_stow'.
Rename the export file to fix.
ERROR: Cannot find 'xmodelsurfs 't6_wpn_zmb_shield_stow_LOD_01'.
failed loading xmodel 'bo2_t6_wpn_zmb_shield_stow' for asset 'bo2_t6_wpn_zmb_shield_stow' found in source file '../zone_source/bo2_zm_shield_tranzit.csv'
failed loading 'bo2_t6_wpn_zmb_shield_stow' of type 'xmodel' found in source file '../zone_source/bo2_zm_shield_tranzit.csv'
deleted 17 duplicate polys from 36 poly mesh (null)


ModmeBot:

Reply By: Harry Bo21
im aware, you dont need to keep posting bro ( the last 7 posts in a row are you )


ModmeBot:

Reply By: Abnormal202

Harry Bo21
im aware, you dont need to keep posting bro ( the last 7 posts in a row are you )

actually the last 9 posts


ModmeBot:

Reply By: Harry Bo21

Abnormal202
Harry Bo21 im aware, you dont need to keep posting bro ( the last 7 posts in a row are you ) actually the last 9 posts

touche


ModmeBot:

Reply By: Tmo516
it's true ive been posting a LOT but i wanted to make sure harry didnt forget about this post cause HOPEFULLY he will fix the zombie sheilds


ModmeBot:

Reply By: Harry Bo21
im not going to forget


ModmeBot:

Reply By: tygo246
where did the gunpack go


ModmeBot:

Reply By: Tmo516

tygo246
where did the gunpack go

what gunpack and for what game?

bo3 or world at war


ModmeBot:

Reply By: tygo246
bo3


ModmeBot:

Reply By: Harry Bo21
i never made a gun pack for waw anyway


ModmeBot:

Reply By: easyskanka
please dont forget


ModmeBot:

Reply By: Killerburni
Hello harry did you ever fix the craftables really would be good to have them. I get error _zombiemode_custom_triggers not sure how to fix it probably simple if you know.


ModmeBot:

Reply By: Tmo516

Killerburni
Hello harry did you ever fix the craftables really would be good to have them. I get error _zombiemode_custom_triggers not sure how to fix it probably simple if you know.

What is the error?


ModmeBot:

Reply By: AdamuzSystems
Is this BO3 installable?


ModmeBot:

Reply By: Long Cut
I think it's for WaW only unfortunately :( The scripting language has changed in BO3 and the WaW scripts would need to be converted/rewritten so they're compatible with BO3


ModmeBot:

Reply By: Tmo516

Long Cut
I think it's for WaW only unfortunately :( The scripting language has changed in BO3 and the WaW scripts would need to be converted/rewritten so they're compatible with BO3

Yeah... You guys are gonna have to hope he develops a version for bo3 but with him being on hyadis and all we may never see a version for bo3.
UPDATE I think that his weapons were craftable but he took those down so... I am not sure he wants to upload anymore.