Game Asset Reversing | Releases
ModmeBot:
Thread By: Harry Bo21
Harry Bo21's Craftables V4.0.0
Download Here! :
Download
Screenshots :
This link includes a "localized_mapname" FF "and" a "mapname_patch" FF ( so you can use the patch version if you wanted to use other peoples "localized FF" stuff, as you can only have one of that file ) and a IWD file that include all of the models, animations, fx, sounds, weapons and files for the perks, the models will switch at the start so dont worry about how they look in the prefabs
Instructions
Disable the craftables you dont want to use
Radiant
Simply place the prefabs for the things you want. for the parts you can stamp the prefabs and move them around, adjust angles etc. If you want multiple start spots for parts, place multiple of its struct. A random one will be chosen
Place some benchs too. If you want to link a bench to a particular craftable ( you would want this for power and pap for example ) you need to stamp the prefab, then the struct above the table, needs script_string - YOUR_CRAFTABLE_NAME
To change a craftable from induvidual parts, to collect all "team" style
the highlighted "1" determines this
1 = team styled
0 = can only hold one part of this at a time
THATS IT! ENJOY!!!!
Credits :
StevieWonder87 - Heavy testing, input
BluntStuffy - Input, scripting help
RedSpace200 - Scripting help
MZSlayer - Testing
ProRevenge
Download Here! :
Download
ModmeBot:
Reply By: Hero115
Again Almighty Harry strikes . This work is just Amazing. Great Work!!! .
ModmeBot:
Reply By: Harry Bo21
Thanks :)
ModmeBot:
Reply By: JerriGaming
For some reason when i have build a shield, i dont get a hintstring to pick my shield up. any idea on how i can fix this?
edit: i got it working by modifying the script
ModmeBot:
Reply By: Jtljac
JerriGamingFor some reason when i have build a shield, i dont get a hintstring to pick my shield up. any idea on how i can fix this?
edit: i got it working by modifying the script
ModmeBot:
Reply By: _Mr. Unp3rf3ct
I am using your combined Perks Shields and Craftables and have followed each instruction and put the .iwd files in there and the big combined localized_XYZ.ff into my mod folder and i get an error saying im missing materials and xmodels. Help would be much appreciated. THX!
ModmeBot:
Reply By: modric
I am getting error Undefined is not an object- Craftables line 940. Above line 940 it says pack a punch machine= undefined. Am I missing something in the files?
******* script runtime error *******
undefined is not an object: (file 'maps/_zombiemode_craftables.gsc', line 940)
pack_a_punch_machine harrybo21_custom_trigger_disable();
*
Error: called from:
(file 'maps/_zombiemode_craftables.gsc', line 105)
level thread harrybo21_craftables_pack_a_punch();
*
Error: called from:
(file 'maps/_zombiemode_craftables.gsc', line 35)
level thread harrybo21_craftables_load_craftables();
*
Error: called from:
(file 'maps/_zombiemode.gsc', line 76)
maps\_zombiemode_craftables::init();
*
Error: called from:
(file 'maps/beatsv3.gsc', line 123)
maps\_zombiemode::main();
*
Error: started from:
(file 'maps/beatsv3.gsc', line 9)
main()
ModmeBot:
Reply By: SwaggerWagon
is this for bo3 and waw?
ModmeBot:
Reply By: DTZxPorter
SwaggerWagonis this for bo3 and waw?
World at War only.
ModmeBot:
Reply By: The Last Knight898
ERROR: image 'images/zom_hud_icon_buildable_item_panel.iwi' is missing
Couldn't load image 'zom_hud_icon_buildable_item_panel'
can anyone help with this
also what do i do with this as everytime i enter it in the mod.csv it says it cant find it when i build it
// CRAFTABLES==========
xmodel,bo2_p6_zm_work_bench
xmodel,bo2_p_rus_desklamp_wmd_on
xmodel,bo2_p_glo_tools_chest_short
sound,black_ops_2_craftable_sounds,,,
material,craftable_power_0_shader
material,craftable_power_1_shader
material,craftable_power_2_shader
xmodel,wpn_t7_zmb_dlc2_shield_door
xmodel,wpn_t7_zmb_dlc2_shield_frame
xmodel,wpn_t7_zmb_dlc2_shield_window
material,uie_t7_icon_inventory_dlc2_shield_door
material,uie_t7_icon_inventory_dlc2_shield_frame
material,uie_t7_icon_inventory_dlc2_shield_window
xmodel,bo2_t6_wpn_zmb_shield_dlc4_bracket
xmodel,bo2_t6_wpn_zmb_shield_dlc4_door
xmodel,bo2_t6_wpn_zmb_shield_dlc4_top
material,craftable_shield_0_shader
material,craftable_shield_1_shader
material,craftable_shield_2_shader
xmodel,t6_wpn_zmb_shield_dlc2_dolly
xmodel,t6_wpn_zmb_shield_dlc2_door
xmodel,t6_wpn_zmb_shield_dlc2_shackles
material,craftable_shield_dlc2_0_shader
material,craftable_shield_dlc2_1_shader
material,craftable_shield_dlc2_2_shader
xmodel,t6_wpn_zmb_shield_dolly
xmodel,t6_wpn_zmb_shield_door
material,craftable_shield_tranzit_0_shader
material,craftable_shield_tranzit_1_shader
xmodel,wpn_t7_zmb_zod_rocket_shield_eagle
xmodel,wpn_t7_zmb_zod_rocket_shield_tank_parts
xmodel,wpn_t7_zmb_zod_rocket_shield_window
material,uie_t7_icon_inventory_shield_a
material,uie_t7_icon_inventory_shield_b
material,uie_t7_icon_inventory_shield_c
xmodel,wpn_t7_zmb_dlc3_dragon_head
xmodel,wpn_t7_zmb_dlc3_dragon_pelvis
xmodel,wpn_t7_zmb_dlc3_dragon_window
material,uie_t7_icon_inventory_dlc3_ds_piece1
material,uie_t7_icon_inventory_dlc3_ds_piece2
material,uie_t7_icon_inventory_dlc3_ds_piece3
xmodel,p6_zm_buildable_battery
xmodel,p6_zm_buildable_pap_body
xmodel,p6_zm_buildable_pap_tableModmeBot:
Reply By: Tmo516
WHY CANT I DOWNLOAD THIS
ModmeBot:
Reply By: Tmo516
still cant download #TRIGGERD
ModmeBot:
Reply By: Harry Bo21
Tmo516
still cant download #TRIGGERD
ModmeBot:
Reply By: Tmo516
Harry Bo21
Tmo516 still cant download #TRIGGERD try that
ModmeBot:
Reply By: Harry Bo21
Tmo516
Harry Bo21 Tmo516 still cant download #TRIGGERD try that got this error.... ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_door' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_door' for asset 'wpn_t7_zmb_dlc2_shield_door' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_frame' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_frame' for asset 'wpn_t7_zmb_dlc2_shield_frame' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_frame' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_window' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_window' for asset 'wpn_t7_zmb_dlc2_shield_window' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_window' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'bo2_t6_wpn_zmb_shield_dlc4_bracket' not found failed loading xmodel 'bo2_t6_wpn_zmb_shield_dlc4_bracket' for asset 'bo2_t6_wpn_zmb_shield_dlc4_bracket' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'bo2_t6_wpn_zmb_shield_dlc4_bracket' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'bo2_t6_wpn_zmb_shield_dlc4_door' not found failed loading xmodel 'bo2_t6_wpn_zmb_shield_dlc4_door' for asset 'bo2_t6_wpn_zmb_shield_dlc4_door' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'bo2_t6_wpn_zmb_shield_dlc4_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'bo2_t6_wpn_zmb_shield_dlc4_top' not found failed loading xmodel 'bo2_t6_wpn_zmb_shield_dlc4_top' for asset 'bo2_t6_wpn_zmb_shield_dlc4_top' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'bo2_t6_wpn_zmb_shield_dlc4_top' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 't6_wpn_zmb_shield_dlc2_dolly' not found failed loading xmodel 't6_wpn_zmb_shield_dlc2_dolly' for asset 't6_wpn_zmb_shield_dlc2_dolly' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 't6_wpn_zmb_shield_dlc2_dolly' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 't6_wpn_zmb_shield_dlc2_door' not found failed loading xmodel 't6_wpn_zmb_shield_dlc2_door' for asset 't6_wpn_zmb_shield_dlc2_door' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 't6_wpn_zmb_shield_dlc2_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 't6_wpn_zmb_shield_dlc2_shackles' not found failed loading xmodel 't6_wpn_zmb_shield_dlc2_shackles' for asset 't6_wpn_zmb_shield_dlc2_shackles' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 't6_wpn_zmb_shield_dlc2_shackles' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 't6_wpn_zmb_shield_dolly' not found failed loading xmodel 't6_wpn_zmb_shield_dolly' for asset 't6_wpn_zmb_shield_dolly' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 't6_wpn_zmb_shield_dolly' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 't6_wpn_zmb_shield_door' not found failed loading xmodel 't6_wpn_zmb_shield_door' for asset 't6_wpn_zmb_shield_door' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 't6_wpn_zmb_shield_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv' you may want to combine your shields into this craftables pack in other words reupload Harry Bo21's Shield Pack V2.2.0 with BO3 Shields weather its combining it or just reuploading it
ModmeBot:
Reply By: Tmo516
ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_door' not found
failed loading xmodel 'wpn_t7_zmb_dlc2_shield_door' for asset 'wpn_t7_zmb_dlc2_shield_door' found in source file '../zone_source/harrybo21_craftables.csv'
failed loading 'wpn_t7_zmb_dlc2_shield_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'
ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_frame' not found
failed loading xmodel 'wpn_t7_zmb_dlc2_shield_frame' for asset 'wpn_t7_zmb_dlc2_shield_frame' found in source file '../zone_source/harrybo21_craftables.csv'
failed loading 'wpn_t7_zmb_dlc2_shield_frame' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'
ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_window' not found
failed loading xmodel 'wpn_t7_zmb_dlc2_shield_window' for asset 'wpn_t7_zmb_dlc2_shield_window' found in source file '../zone_source/harrybo21_craftables.csv'
failed loading 'wpn_t7_zmb_dlc2_shield_window' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'
Error:
******* Server script compile error *******
Error: unknown function: (file 'maps/_zombiemode_craftables.gsc', line 356)
self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y );
*
************************************
Database: Assets Sync Started
Database: Assets Sync Finished
********************
ERROR: Server script compile error
unknown function
self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y );
(see console for details)
ModmeBot:
Reply By: Harry Bo21
Tmo516
ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_door' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_door' for asset 'wpn_t7_zmb_dlc2_shield_door' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_frame' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_frame' for asset 'wpn_t7_zmb_dlc2_shield_frame' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_frame' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_window' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_window' for asset 'wpn_t7_zmb_dlc2_shield_window' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_window' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv' Error: ******* Server script compile error *******Error: unknown function: (file 'maps/_zombiemode_craftables.gsc', line 356) self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y ); *************************************Database: Assets Sync StartedDatabase: Assets Sync Finished********************ERROR: Server script compile errorunknown function self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y );(see console for details)
ModmeBot:
Reply By: Tmo516
Harry Bo21
Tmo516 ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_door' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_door' for asset 'wpn_t7_zmb_dlc2_shield_door' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_frame' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_frame' for asset 'wpn_t7_zmb_dlc2_shield_frame' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_frame' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_window' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_window' for asset 'wpn_t7_zmb_dlc2_shield_window' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_window' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv' Error: ******* Server script compile error *******Error: unknown function: (file 'maps/_zombiemode_craftables.gsc', line 356) self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y ); *************************************Database: Assets Sync StartedDatabase: Assets Sync Finished********************ERROR: Server script compile errorunknown function self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y );(see console for details) gonna have to go without then, i aint going back fixing all this
ModmeBot:
Reply By: Harry Bo21
Tmo516
Harry Bo21 Tmo516 ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_door' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_door' for asset 'wpn_t7_zmb_dlc2_shield_door' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_frame' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_frame' for asset 'wpn_t7_zmb_dlc2_shield_frame' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_frame' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_window' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_window' for asset 'wpn_t7_zmb_dlc2_shield_window' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_window' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv' Error: ******* Server script compile error *******Error: unknown function: (file 'maps/_zombiemode_craftables.gsc', line 356) self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y ); *************************************Database: Assets Sync StartedDatabase: Assets Sync Finished********************ERROR: Server script compile errorunknown function self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y );(see console for details) gonna have to go without then, i aint going back fixing all this ok
ModmeBot:
Reply By: Tmo516
Harry Bo21
Tmo516 Harry Bo21 Tmo516 ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_door' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_door' for asset 'wpn_t7_zmb_dlc2_shield_door' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_door' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_frame' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_frame' for asset 'wpn_t7_zmb_dlc2_shield_frame' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_frame' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv'ERROR: xmodel 'wpn_t7_zmb_dlc2_shield_window' not found failed loading xmodel 'wpn_t7_zmb_dlc2_shield_window' for asset 'wpn_t7_zmb_dlc2_shield_window' found in source file '../zone_source/harrybo21_craftables.csv' failed loading 'wpn_t7_zmb_dlc2_shield_window' of type 'xmodel' found in source file '../zone_source/harrybo21_craftables.csv' Error: ******* Server script compile error *******Error: unknown function: (file 'maps/_zombiemode_craftables.gsc', line 356) self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y ); *************************************Database: Assets Sync StartedDatabase: Assets Sync Finished********************ERROR: Server script compile errorunknown function self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y );(see console for details) gonna have to go without then, i aint going back fixing all this ok if i get time ill look at it only coz your being so polite about it your a credit to this communitty
ModmeBot:
Reply By: Tmo516
i deiced to uninstall the craftables from my map if you ever plan on fixing it let me know
if not i understand it takes time and if you don't have the time its fine
ModmeBot:
Reply By: Harry Bo21
Tmo516
i deiced to uninstall the craftables from my map if you ever plan on fixing it let me know if not i understand it takes time and if you don't have the time its fine
ModmeBot:
Reply By: IIIconradIII
Hi there when i try to load my map it says that i cant find _zombiemode_custom_triggers
just let me know what i can do
ModmeBot:
Reply By: Tmo516
rip the script it will never be fixed right XD
ModmeBot:
Reply By: Harry Bo21
as i told you, im working 10 hours a day and walking 3 more, every day
be patient
ModmeBot:
Reply By: Tmo516
Harry Bo21
as i told you, im working 10 hours a day and walking 3 more, every day be patient
ModmeBot:
Reply By: IIIconradIII
Harry Bo21
as i told you, im working 10 hours a day and walking 3 more, every day be patient
ModmeBot:
Reply By: Tmo516
IIIconradIII
Harry Bo21 as i told you, im working 10 hours a day and walking 3 more, every day be patient Harry just take your time u r awesome
ModmeBot:
Reply By: IIIconradIII
Tmo516
IIIconradIII Harry Bo21 as i told you, im working 10 hours a day and walking 3 more, every day be patient Harry just take your time u r awesome ok your waiting to for the craftables?
yea
ModmeBot:
Reply By: Tmo516
if you only add the craftables here is the error i got
ERROR: Server script compile error
unknown function
self.craftables_hud[ i ] thread harry_move_hud( .5, 0 + ( i * 30 ), self.craftables_hud[ i ].y );
*
ModmeBot:
Reply By: Tmo516
anyone know a way to fix this
******* script runtime error *******
RandomInt parm must be positive integer.
: (file 'maps/_zombiemode_craftables.gsc', line 119)
rand = randomInt( part_locations.size );
*
ModmeBot:
Reply By: Harry Bo21
Tmo516
anyone know a way to fix this ******* script runtime error *******RandomInt parm must be positive integer.: (file 'maps/_zombiemode_craftables.gsc', line 119) rand = randomInt( part_locations.size ); *
ModmeBot:
Reply By: Tmo516
Harry Bo21
Tmo516 anyone know a way to fix this ******* script runtime error *******RandomInt parm must be positive integer.: (file 'maps/_zombiemode_craftables.gsc', line 119) rand = randomInt( part_locations.size ); * you have a craftable registered as in the map, but have not placed the part locations
ModmeBot:
Reply By: Tmo516
YES I FANILLY GOT IT WORKING!!!!!!!
ModmeBot:
Reply By: Tmo516
im working on modifacions for the sheild and craftables and rewriting the instuctions
for the sheild because it won't work unless i rewrite them
im going to upload the sheild and craftables with my new craftables script and changes
when im done
ModmeBot:
Reply By: Tmo516
download this new craftables script
Harry Bo21 New Script
if you want the craftables to work with harry's bo21 5.20 perks
if their is an error please post it
ModmeBot:
Reply By: Tmo516
harry the only thing you need to fix is the xmodels for the sheilds
ModmeBot:
Reply By: Tmo516
ERROR: File conflict (between non-iwd and iwd file) on xmodelsurfs 't6_wpn_zmb_shield_stow_LOD_01' for xmodel 'bo2_t6_wpn_zmb_shield_stow'.
Rename the export file to fix.
ERROR: Cannot find 'xmodelsurfs 't6_wpn_zmb_shield_stow_LOD_01'.
failed loading xmodel 'bo2_t6_wpn_zmb_shield_stow' for asset 'bo2_t6_wpn_zmb_shield_stow' found in source file '../zone_source/bo2_zm_shield_tranzit.csv'
failed loading 'bo2_t6_wpn_zmb_shield_stow' of type 'xmodel' found in source file '../zone_source/bo2_zm_shield_tranzit.csv'
deleted 17 duplicate polys from 36 poly mesh (null)
how do i fix this
******* script runtime error *******
struct is not an entity: (file 'maps/_zombiemode_craftables.gsc', line 264)
radiant_model setModel( craftable_model ) ;
*
Error: called from:
(file 'maps/_zombiemode_craftables.gsc', line 94)
level thread harrybo21_craftables_create_craftable( "pack_a_punch", undefined, undefined, undefined );
and this
ModmeBot:
Reply By: Tmo516
but if your just like me your only gonna be using this to make the craftable power swich
that is what works at least for me right now if you have plans to use any of these orther buildables
you may need to fix them yourself or maybe harry will idk
ModmeBot:
Reply By: Tmo516
harry once you have time i wanted to just remined you fix the the sheilds, and the pak a punch
use the script i made it fixed some errors but not the pak a punch and sheilds on the bright side you can use the tranzit sheild only if the trigger worked
ModmeBot:
Reply By: Tmo516
still need help the previous error was my fault
ERROR: File conflict (between non-iwd and iwd file) on xmodelsurfs 't6_wpn_zmb_shield_stow_LOD_01' for xmodel 'bo2_t6_wpn_zmb_shield_stow'.
Rename the export file to fix.
ERROR: Cannot find 'xmodelsurfs 't6_wpn_zmb_shield_stow_LOD_01'.
failed loading xmodel 'bo2_t6_wpn_zmb_shield_stow' for asset 'bo2_t6_wpn_zmb_shield_stow' found in source file '../zone_source/bo2_zm_shield_tranzit.csv'
failed loading 'bo2_t6_wpn_zmb_shield_stow' of type 'xmodel' found in source file '../zone_source/bo2_zm_shield_tranzit.csv'
deleted 17 duplicate polys from 36 poly mesh (null)
ModmeBot:
Reply By: Harry Bo21
im aware, you dont need to keep posting bro ( the last 7 posts in a row are you )
ModmeBot:
Reply By: Abnormal202
Harry Bo21
im aware, you dont need to keep posting bro ( the last 7 posts in a row are you )
ModmeBot:
Reply By: Harry Bo21
Abnormal202
Harry Bo21 im aware, you dont need to keep posting bro ( the last 7 posts in a row are you ) actually the last 9 posts
ModmeBot:
Reply By: Tmo516
it's true ive been posting a LOT but i wanted to make sure harry didnt forget about this post cause HOPEFULLY he will fix the zombie sheilds
ModmeBot:
Reply By: Harry Bo21
im not going to forget
ModmeBot:
Reply By: tygo246
where did the gunpack go
ModmeBot:
Reply By: Tmo516
tygo246
where did the gunpack go
ModmeBot:
Reply By: tygo246
bo3
ModmeBot:
Reply By: Harry Bo21
i never made a gun pack for waw anyway
ModmeBot:
Reply By: easyskanka
please dont forget
ModmeBot:
Reply By: Killerburni
Hello harry did you ever fix the craftables really would be good to have them. I get error _zombiemode_custom_triggers not sure how to fix it probably simple if you know.
ModmeBot:
Reply By: Tmo516
Killerburni
Hello harry did you ever fix the craftables really would be good to have them. I get error _zombiemode_custom_triggers not sure how to fix it probably simple if you know.
What is the error?
ModmeBot:
Reply By: AdamuzSystems
Is this BO3 installable?
ModmeBot:
Reply By: Long Cut
I think it's for WaW only unfortunately :( The scripting language has changed in BO3 and the WaW scripts would need to be converted/rewritten so they're compatible with BO3
ModmeBot:
Reply By: Tmo516
Long Cut
I think it's for WaW only unfortunately :( The scripting language has changed in BO3 and the WaW scripts would need to be converted/rewritten so they're compatible with BO3