Game Asset Reversing | Releases
ModmeBot:
Thread By: UrbanSpiral
Hey Guys so today i made a script for my map im working on, and realised others might like it so I am releasing it!
INSTRUCTIONS
Open up your mapname gsc and go to end of it and paste this there
thread_name()
{
players = get_players();
or(i = 0; i < players.size; i++)
{
if(players[i].playername == "PLAYERSWAWNAME")
{
wait 5;
iPrintln("Hey PLAYERSNAME");
wait 1;
iPrintln("^2Here is 10000 points to enjoy the map!");
wait 0.5;
iPrintln("^2and your favourite Weapon!");
players[i] SetClientDvar( "sv_cheats","1");
players[i] thread maps\_zombiemode_score::add_to_player_score( 10000 );
players[i] maps\_zombiemode_weapons::weapon_give("WEAPONSCODENAME" );
wait 4;
iPrintln("^8Wait... give me that back");
wait(1);
iPrintln("You dont deserve the WEAPONNAME");
wait 2;
players[i] thread maps\_zombiemode_score::minus_to_player_score( 9500 );
players[i] TakeWeapon( "WEAPON NAME" );
players[i] maps\_zombiemode_weapons::weapon_give("WEAPON YOU WANT TO GIVE " );
players[i] SetClientDvar( "sv_cheats","0");
}
}
}
ModmeBot:
Reply By: Exofile
I've gone ahead and embedded your script in code tags. Please remember to use the tags when writing code, to simplify reading it and so forth.