Modme Forums

Models for BO3

Game Asset Reversing | Releases


ModmeBot:

Thread By: Ieuan
Here are some more WWII assets to download, pristine and destroyed models....enjoy!



Download



// MOD EDIT: You must wrap your downloads in [ download ] tags!


ModmeBot:

Reply By: ItalianMilkMan
This is really great! Thanks for putting in the effort :D

Only two issue that I found though, the vehicle_ger_wheeled_sdk222_d does not have its wheels textured.

And with the vehicle_ger_tracked_halftrack, two errors will appear when linking the map, and its due to the 'i_halftrack_markings.001_c' image and material. I saw that you had already made another material to override the original material, so all I had to do was delete the 'i_halftrack_markings.001_c' image and material files in APE.



Other than that, awesome job! Would like to see more things like this later on hopefully :D


RaGe-74:

I did these not long after release. There's a few errors. Make sure you download all the files in the XMODELS folder, and use the most recent GDT (included).
There is a few broken models in there. Just Wraith not ripping properly at the time I ripped. Probably would rip ok now.
Enjoy :)

WW2 Textures and Models - https://mega.nz/#F!AHxyzIaZ!ufU6NoQ6wA2dfVwlZRYRyw


Pepergogo:

I did these not long after release. There's a few errors. Make sure you download all the files in the XMODELS folder, and use the most recent GDT (included).
There is a few broken models in there. Just Wraith not ripping properly at the time I ripped. Probably would rip ok now.
Enjoy :)

Textures - https://mega.nz/#F!IfwFBCiJ
Models - https://mega.nz/#F!gaQTWI5S

Do you have the encryption key?


RaGe-74:

Link fixed in original post :)


mcerror:

there no textures for the base models


RaGe-74:

That's correct. it's faster for you to rip the textures for the models yourself. Since they were ripped as .Tiff, the xmodel texture directory is 76 gig. I'm not uploading that. What I would do (if I were you) would be to edit the GDT and replace .tiff with .png and re-rip the textures so they are smaller. All the models are correctly set up in the GDT (except a few) with diffuse, spec, occ, gloss etc in correct place. As long as you have the correct path, it will work flawlessly.


Im Dating Trump:

what do you mean (wrap in download tags)??
when I try to compile I get errors