Modme Forums

New Zombie Models

Game Asset Reversing | Releases


zeroy:

Thread By: ZeRoY

NRC Zombies by Zeroy

NOTE: You will need the latest Modtools update to use this package as assets are in it.

There are 4 new Zombies but currently only 2 are in use, Zombies use new Footsteps sounds and have armor type impact

- Copy all folders to BO3 Root (no stock files overwritten)

- Restart launcher to compile assets

- To add the new Spawner Actor, in Radiant, open Prefab Browser and look for spawner_nrc.map (in /_aprefabs/zm/zm_core/) and then drag anywhere in your map

- Remove your existing spawner if you want to only use this new one.

Credits:

DTZxPorter (Wraith)

Zeroy (packaging, importing)

MadGaz (texturing)

Treyarch (original assets)

Download



54 Immortals Zombies by Zeroy

NOTE: You will need the latest Modtools update to use this package as assets are in it.

There are 3 new Zombies in here, Zombies use new Footsteps sounds and have armor type impact

- Copy all folders to BO3 Root (no stock files overwritten)

- Restart launcher to compile assets

- To add the new Spawner Actor, in Radiant, open Prefab Browser and look for spawner_54i.map (in /_aprefabs/zm/zm_core/) and then drag anywhere in your map

- Remove your existing spawner if you want to only use this new one.

Credits:

DTZxPorter (Wraith)

Zeroy (packaging, importing)

Treyarch (original assets)

Download



ZSF Zombies by Zeroy

NOTE: You will need the latest Modtools update to use this package as assets are in it.

There are 2 new Zombies in this pack, Zombies use new Footsteps sounds and have armor type impact

- Copy all folders to BO3 Root (no stock files overwritten)

- Restart launcher to compile assets

- To add the new Spawner Actor, in Radiant, open Prefab Browser and look for spawner_zsf.map (in /_aprefabs/zm/zm_core/) and then drag anywhere in your map

- Remove your existing spawner if you want to only use this new one.

Credits:

DTZxPorter (Wraith)

Zeroy (packaging, importing)

Treyarch (original assets)

Download


ModmeBot:

Reply By: natesmithzombies

Nice one man! +1 win from me


ModmeBot:

Reply By: ProRevenge

Do you have a video of them in action? Id love to see them before I decide to add them, great work though :)


ModmeBot:

Reply By: Ping998

The first link doesn't work correctly buddy ;)


ModmeBot:

Reply By: DTZxPorter

Ping998

The first link doesn't work correctly buddy ;)

Fixed


ModmeBot:

Reply By: PentaFrost

here is a video of them :D

zeroy:

Reply By: ZeRoY

Added 2 More ZSF Zombies!


ModmeBot:

Reply By: dkamasta

Is there a way to use this in a mod?

Like renaming original zombie files or?

I really would like immortals as basic zombie for all maps.

they look awesome. great work.


ModmeBot:

Reply By: Haatis

So is any of these nazi zombies? too lazy to download and look.


ModmeBot:

Reply By: Jdcobra

Haatis

So is any of these nazi zombies? too lazy to download and look.

no none of these are Nazi Zombies


ModmeBot:

Reply By: Abnormal202

All of the links are down now


ModmeBot:

Reply By: DTZxPorter

Abnormal202

All of the links are down now

Fixed


zeroy:

Reply By: ZeRoY

Abnormal202

All of the links are down now

Fixed sorry


ModmeBot:

Reply By: Abnormal202

By the way, How I could I use these, without making the default zombies also spawn as these models? I have spawners that I trigger through script that only spawn the custom models, but I want the normal zombies to spawn as the default model. Is there a way i can do this?


ModmeBot:

Reply By: king_killuh117
hello, ive run into an issue where i load up the map and get an error saying:
"AIType spawner_zm_nrc_zombie has no characters specified. There should be at least one character associated with an AIType."

Chances are this is a problem on my end sense this is my first attempt adding new zombie models, but i was wondering if anyone is aware on how to fix this


ModmeBot:

Reply By: Mindmirror
Maybe you should provide some screenshots of the zombie models for us, so we know what we download.


ModmeBot:

Reply By: HeX_Reapers

Mindmirror
Maybe you should provide some screenshots of the zombie models for us, so we know what we download.

Pretty sure their the Nightmares Mode zombie models.

finnzax:

hey dose anyone know how to do this for mod ?


Khramos:

Thread By: ZeRoY
NRC Zombies by Zeroy


NOTE: You will need the latest Modtools update to use this package as assets are in it.
There are 4 new Zombies but currently only 2 are in use, Zombies use new Footsteps sounds and have armor type impact

- Copy all folders to BO3 Root (no stock files overwritten)

- Restart launcher to compile assets

- To add the new Spawner Actor, in Radiant, open Prefab Browser and look for spawner_nrc.map (in /_aprefabs/zm/zm_core/) and then drag anywhere in your map

- Remove your existing spawner if you want to only use this new one.

Credits:


DTZxPorter (Wraith)

Zeroy (packaging, importing)

MadGaz (texturing)

Treyarch (original assets)

Download



54 Immortals Zombies by Zeroy


NOTE: You will need the latest Modtools update to use this package as assets are in it.
There are 3 new Zombies in here, Zombies use new Footsteps sounds and have armor type impact

- Copy all folders to BO3 Root (no stock files overwritten)

- Restart launcher to compile assets

- To add the new Spawner Actor, in Radiant, open Prefab Browser and look for spawner_54i.map (in /_aprefabs/zm/zm_core/) and then drag anywhere in your map

- Remove your existing spawner if you want to only use this new one.

Credits:


DTZxPorter (Wraith)

Zeroy (packaging, importing)

Treyarch (original assets)

Download


ZSF Zombies by Zeroy


NOTE: You will need the latest Modtools update to use this package as assets are in it.
There are 2 new Zombies in this pack, Zombies use new Footsteps sounds and have armor type impact

- Copy all folders to BO3 Root (no stock files overwritten)

- Restart launcher to compile assets

- To add the new Spawner Actor, in Radiant, open Prefab Browser and look for spawner_zsf.map (in /_aprefabs/zm/zm_core/) and then drag anywhere in your map

- Remove your existing spawner if you want to only use this new one.

Credits:


DTZxPorter (Wraith)

Zeroy (packaging, importing)

Treyarch (original assets)

Download

What do you think about doing the demon-likes from Doom (2016)? The basic enemies from that game would make interesting zombies.

finnzax:

it didn't work for my mod tho :cry::cry:


finnzax:

can some one help me do this for a mod ?


finnzax:

dose any one know how to do this for a mod ?


finnzax:

Reply By: ZeRoY

Fixed sorry

hey how do u use the multiplayer charaters from bo3 to zombies