Modme Forums

BO3 Ready: Improved FG-42 Reload Animation

Game Asset Reversing | Releases


ModmeBot:

Thread By: Ducky

In 90 FOV, the magazine/clip can be seen within the Field of View just being static so I've moved it out of the FOV.

MAYA DEMO:

GAMEPLAY DEMO:

CREDITS:

  • Modified Animation - Ducky
  • Original Animation - Treyarch/Activision, Call of Duty: Black Ops
  • T7 Rig - Azsry
  • Wraith - DTZxPorter
  • Kronos - DTZxPorter & Azsry

DOWNLOAD:

  • Format - 'Xmodel_BIN' and converted to 'tag_weapon'; replace the anim file in APE using these files / create the anim in APE using these anim files. These two anims on the 'bulletweapon' file under 'XAnims' are 'Reload' and 'Reload Empty Anim'.


  • Files Provided: 'viewmodel_fg42_reload' (originally 'viewmodel_fg42_partial_reload_ANIM') and 'viewmodel_fg42_reload_empty' (originally 'viewmodel_fg42_reload_ANIM').

Download



No copyright infringement intended, this content is intended to comply with fair use. The download provided is for the purpose of producing mods for the Call of Duty franchise.