Game Asset Reversing | Releases
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Thread By: cjgfrosty
Please remove, moderators
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Reply By: Psh
This is fucking amazing, I litterely have been in dire need of MOTD models
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Reply By: HATMANYO
all i want now from MOTD is the blunder and acid gat weapons ported
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Reply By: HATMANYO
cjgfrostyHATMANYOall i want now from MOTD is the blunder and acid gat weapons ported
I am terrible at porting weapons, I've ported 1 weapon out of like 20 tries. Once MOTD remastered is out, jerrigaming might release his weapons. I'll try asking him on Steam
that would be cool THX
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Reply By: MinePro14
the link is broken, i think
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Reply By: DTZxPorter
MinePro14the link is broken, i think
Fixed: Note to others, when editing dl links, they aren't supposed to look like a real link, they must look normal!
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Reply By: Jdcobra
I noticed that there are some models missing materials and texures... As well as some textures not set up correctly on the model (eg: the blood on Electric Cherry). And some of the models textures look dull as well (eg: the MOTD mystery box)... But those are all simple things that I can do. I'm just amazed you did all of these
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Reply By: buck01ark
Wow just checked this out and has some of the best models for zombie maps. Thanks alot guys!!!!!!
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Reply By: hahaDuNOOB
HATMANYOall i want now from MOTD is the blunder and acid gat weapons ported
i have the blunder get portet with sounds but iam not a scripter i didnt get the the green upgraded version of it only the normal upgraded
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Reply By: Fatso
Thank you so so so much, I REALLY needed this for my map!
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Reply By: novaPurple
Freaking amazing dude. just what i need for my map! please upload more of these! they help tremendously!
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Reply By: ActBadToThis
good stuff man if you get a chance i'm looking for some die rise or five models if you ever get those done let me know.
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Reply By: durtybrown94
Jdcobra
I noticed that there are some models missing materials and texures... As well as some textures not set up correctly on the model (eg: the blood on Electric Cherry). And some of the models textures look dull as well (eg: the MOTD mystery box)... But those are all simple things that I can do. I'm just amazed you did all of these
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Reply By: Pacito2
I love you ! <3
Please make the models of Five zombie map in Black ops 1.
Very good job !
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Reply By: fusorf
Nice dude :) could you do the same with buried models ?
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Reply By: fusorf
cjgfrosty
fusorf Nice dude :) could you do the same with buried models ? Sure, after i finish this one. I'll just do all maps not featured in dlc 5
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Reply By: solarz_reflexx
when i go to radiant and put the cell doors on my map i cant see the models behind cell doors but i can see them in radiant and when i go closer to the cell doors the wall behind cell door disappear... little screenshot: http://my.jetscreenshot.com/demo/20170517-j3n9-6kb
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Reply By: Pacito2
Please can you take model of SpaceLand in Infinity Warfare, ty for your release you are a god ! :)
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Reply By: solarz_reflexx
cjgfrosty
solarz_reflexx when i go to radiant and put the cell doors on my map i cant see the models behind cell doors but i can see them in radiant and when i go closer to the cell doors the wall behind cell door disappear... little screenshot: http://my.jetscreenshot.com/demo/20170517-j3n9-6kb Not to sure what you mean
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Reply By: solarz_reflexx
cjgfrosty
solarz_reflexx when i go to radiant and put the cell doors on my map i cant see the models behind cell doors but i can see them in radiant and when i go closer to the cell doors the wall behind cell door disappear... little screenshot: http://my.jetscreenshot.com/demo/20170517-j3n9-6kb Not to sure what you mean
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Reply By: MrScavenger
Anyone got a gdt for all the files in here. Im lasy :P. And quite frankly i dont know how to get these models in to my game.
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Reply By: itznvy
the GDT should be motd. Just look at the model names in ape. GDT should already be in the pack.
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Reply By: solarz_reflexx
ok i fixed the problem it was something to do with lods
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Reply By: MrScavenger
Nevermind it was just me that dident see the gdt
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Reply By: Prax
To use them in radiant, need i to set up them in APE before ?
Or just drag drop in the root ?
Thanks a lot dude
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Reply By: itznvy
Prax
To use them in radiant, need i to set up them in APE before ? Or just drag drop in the root ? Thanks a lot dude
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Reply By: Harry Bo21
itznvy
Prax To use them in radiant, need i to set up them in APE before ? Or just drag drop in the root ? Thanks a lot dude its a drag & drop
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Reply By: itznvy
Harry Bo21
itznvy Prax To use them in radiant, need i to set up them in APE before ? Or just drag drop in the root ? Thanks a lot dude its a drag & drop not really as the guy added literally "every" asset so it conflicts with literally any other bo2 things you may have ported / downloaded
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Reply By: Harry Bo21
itznvy
Harry Bo21 itznvy Prax To use them in radiant, need i to set up them in APE before ? Or just drag drop in the root ? Thanks a lot dude its a drag & drop not really as the guy added literally "every" asset so it conflicts with literally any other bo2 things you may have ported / downloaded Thats why i went in and deleted those duplicate assets. Besides i found your ports to be somewhat useless anyway. I have other ports
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Reply By: Prax
You said it's drag n drop, but there's not different folder in the rar file, so texture etc arent properly placed inside the root no ?
or i just need to put them in model export ?
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Reply By: TheMikeyMan
does this include the zombie models if so how do I just add those?
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Reply By: iiM3rk_P3rk_R3kt
I've downloaded it where do i put it?
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Reply By: Loffers4
HELP! i have dragged all the files intp Model_export and dragged the gdt file in source data and when i go into radiant all the models appear to be that square default model! :(
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Reply By: cjgfrosty
could a mod please remove this?
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Reply By: AdamuzSystems
Wy is this not available :(