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[Drag n Drop] Ricos WaW weapon ports

Game Asset Reversing | Releases


ModmeBot:

Thread By: elricos

Hi, modme users ! i have this full list of old ports who i made for WaW enjoy it :b



1.0 Rico's Notes



- You MUST edit the files what say with Notepad++, Click Here



- Tutorial for how to add it to your map/mod


Spoiler!


1.0 | Drag and drop the files into WaW Root



1.1 | Go to Launcher and open "Asset Manager" and click F11 to convert all the .gdt assets (you can do it manually by open a .gdt and convert each asset with F10 ... i recomend convert all the assets :b)



1.2 | Go to: "WaWroot/raw/images" and copy the the .iwi generated (only those of the gun) then copy it to your mod image's folder



1.2 Notes - (always my assets have the prefix of the gun PREVIEW , so they are ez to find or just can sort by "edited date" in the windows explorer)



1.3 | Inside of the .rar copy the weaponfiles (should be are in "root/raw/weapons/sp/HERE" ) and paste it in your weapons/sp folder of your mod



1.4 | Go to your mod folder, open "maps" folder and edit "dlc3_code.gsc" once opened with Notepad++ scroll down and found the lines: include_weapons() PREVIEW then include this lines (you can put all in the "//Full auto" section xdd



include_weapon( "mp5" );


include_weapon( "mp5_upgraded", false );



1.4 Notes - DONT BE RUDES HERE AND LISTEN ... The name "mp5" its because by the weaponfile name "wawroot/raw/weapons/sp/Here" (So Difrents guns - Difrents names) it will be by example: | "rnma" / "rnma_upgraded" | "ak12" / "ak12_upgraded" | So depend of the gun what you want download



1.5 | Go to Launcher, select your mod and in the "mod.csv" section PREVIEW add this lines:



weapon,sp\mp5


weapon,sp\mp5_upgraded


sound,ndu_mp5,,all_sp



1.5 Notes - Same as the step 1.4 ... change the "mp5" name of the gun to the gun what you want add PREVIEW



1.6 | In the same "maps" folder edit: "_zombiemode_weapons.gsc" with notepad++ and find the line: init_weapons() and add the lines:



add_zombie_weapon( "mp5", &"ZOMBIE_WEAPON_MP40_1000", 1250, "", 0 );


add_zombie_weapon( "mp5_upgraded", &"ZOMBIE_WEAPON_MP40_1000", 1250, "", 0 );



1.6 Notes - Same as step 1.4 ... change the "mp5" name PREVIEW



1.7 | Go to Launcher, mark the new files (.iwi and weaponfiles) and compile the mod EXAMPLE



1.8 | Enjoy ;D






2.0 List of the ports



Master Link to The MEGA Folder


Download



List of the ports:



-----| MW2 Ports |----- Reference List, Click Here



SCAR-H | Ver. 3.0 |


M4A1 | Ver. 3.0 |


Desert Eagle | Ver. 2.0 |


AK-47 | Ver. 3.0 |


SPAS-12 | Ver. 3.0 |


UMP45 | Ver. 3.0 |


M1014 | Ver. 3.0 |


Intervencion | Ver. 3.0 |


M93 Raffica | Ver. 3.0 |


Famas | Ver. 3.0 |


ACR | Ver. 3.0 |


FN2000 | Ver. 3.0 |


PP2000 | Ver. 3.0 |


G18 | Ver. 3.0 |


FAL | Ver. 3.0 |



-----| MW3 Ports |----- Reference List, Click Here



Scar-H | Ver. 2.1 |


MP7 | Ver. 3.0 |


PP90M1 | Ver. 2.5 |


ACR 6.8 | Ver. 3.0 |


MSR | Ver. 3.0 |


MP9 (TMP) | Ver. 2.5 |


Striker | Ver. 3.0 |


G36C | Ver. 3.0 |


MK14 | Ver. 3.0 |


P90 | Ver. 3.0 |


FAD | Ver. 3.0 |


CM901 | Ver. 3.0 |


M16 | Ver. 3.0 |



-----|BO1 Ports |----- Reference List, Click Here



Famas | Ver. 3.0 |


AUG | Ver. 3.0 |


SPAS-12 | Ver. 3.0 |


MAC11 | Ver. 3.0 |



-----| BO2 Ports|----- Reference List, Click Here



STG 44 | Ver. 3.0 |


MP5 | Ver. 3.0 |


M14 | Ver. 3.0 |


Mauser C96 / Boomhilda | Ver. 3.0 |
M1911 | Ver. 3.0 |
Kap-40 | Ver. 3.0 |
MP40 | Ver. 3.0 |
Peacekeeper | Ver. 3.0 |
PDW-57 | Ver. 3.0 |
Galil | Ver. 3.0 |
M1927 (Tommygun) | Ver. 3.0 |
Uzi (MOTD) | Ver. 3.0 |
MSMC | Ver. 3.0 |
MP7 | Ver. 3.0 |
Remington New Model Army | Ver. 3.0 |
SCAR-H | Ver. 3.0 |
M27 | Ver. 3.0 |
Vector K10 | Ver. 3.0 |
MG08/15 (Origins) | Ver. 3.0 |
M8A1 | Ver. 3.0 |
Five-Seven | Ver. 3.0 |
Chicom CBR | Ver. 3.0 |
SVU-AS | Ver. 3.0 |
AN-94 | Ver. 3.0 |
Scropion EVO | Ver. 3.0 |

-----|Ghosts Ports |----- Reference List, Click Here

Vector CBR | Ver. 3.0 |
K7 | Ver. 3.0 |
Maverick | Ver. 3.0 |
ARX-160 | Ver. 3.0 |
Honey Badger | Ver. 3.0 |
Ripper | Ver. 3.0 |

-----| AW Ports |----- Reference List, Click Here

MP11 | Ver. 3.0 |
Bal-27 | Ver. 3.0 | W/Custom anims made by me
ASM1 | Ver. 3.0 | W/Custom anims made by me
KF5 | Ve. 3.0 |

----| BO3 Ports |---- Reference List, Click Here

Razorback | Ver. 3.0 | W/Custom anims by me
Purifier | Ver. 3.0 |
Locus | Ver. 3.0 |
Dingo | Ver. 3.0 |
HG-40 | Ver. 3.0 |
Peacekeeper MK2 | Ver. 3.0 |
RK5 | Ver. 3.0 |
PPSH-41 (Gorod Krovi) | Ver. 3.0 |
Kuda | Ver. 3.0 |
KRM-262 | Ver. 3.0 |
Drakon | Ver. 3.0 |

----| Custom Ports |----- Reference List, Click Here

FMG9 (BF: Hardline) | Ver. 3.0 |
Tec-9 (CS:GO) | Ver. 3.0 | W/Custom Anims by Me

3.0 Updates

10/03/17 - Creation of this post

4.0 Solution Center

- Nothing at the moment


ModmeBot:

Reply By: itznvy

elricos

Hi, modme users ! i have this full list of old ports who i made for WaW enjoy it :b

1.0 Rico's Notes

- You MUST edit the files what say with Notepad++, Click Here

- Tutorial for how to add it to your map/mod

Spoiler!

Spoiler!

1.0 | Drag and drop the files into WaW Root

1.1 | Go to Launcher and open "Asset Manager" and click F11 to convert all the .gdt assets (you can do it manually by open a .gdt and convert each asset with F10 ... i recomend convert all the assets :b)

1.2 | Go to: "WaWroot/raw/images" and copy the the .iwi generated (only those of the gun) then copy it to your mod image's folder

1.2 Notes - (always my assets have the prefix of the gun PREVIEW , so they are ez to find or just can sort by "edited date" in the windows explorer)

1.3 | Inside of the .rar copy the weaponfiles (should be are in "root/raw/weapons/sp/HERE" ) and paste it in your weapons/sp folder of your mod

1.4 | Go to your mod folder, open "maps" folder and edit "dlc3_code.gsc" once opened with Notepad++ scroll down and found the lines: include_weapons() PREVIEW then include this lines (you can put all in the "//Full auto" section xdd

include_weapon( "mp5" );

include_weapon( "mp5_upgraded", false );

1.4 Notes - DONT BE RUDES HERE AND LISTEN ... The name "mp5" its because by the weaponfile name "wawroot/raw/weapons/sp/Here" (So Difrents guns - Difrents names) it will be by example: | "rnma" / "rnma_upgraded" | "ak12" / "ak12_upgraded" | So depend of the gun what you want download

1.5 | Go to Launcher, select your mod and in the "mod.csv" section PREVIEW add this lines:

weapon,sp\mp5

weapon,sp\mp5_upgraded

sound,ndu_mp5,,all_sp

1.5 Notes - Same as the step 1.4 ... change the "mp5" name of the gun to the gun what you want add PREVIEW

1.6 | In the same "maps" folder edit: "_zombiemode_weapons.gsc" with notepad++ and find the line: init_weapons() and add the lines:

add_zombie_weapon( "mp5", &"ZOMBIE_WEAPON_MP40_1000", 1250, "", 0 );

add_zombie_weapon( "mp5_upgraded", &"ZOMBIE_WEAPON_MP40_1000", 1250, "", 0 );

1.6 Notes - Same as step 1.4 ... change the "mp5" name PREVIEW

1.7 | Go to Launcher, mark the new files (.iwi and weaponfiles) and compile the mod EXAMPLE

1.8 | Enjoy ;D

2.0 List of the ports

Master Link to The MEGA Folder

Download

List of the ports:

-----| MW2 Ports |----- Reference List, Click Here

SCAR-H | Ver. 3.0 |

M4A1 | Ver. 3.0 |

Desert Eagle | Ver. 2.0 |

AK-47 | Ver. 3.0 |

SPAS-12 | Ver. 3.0 |

UMP45 | Ver. 3.0 |

M1014 | Ver. 3.0 |

Intervencion | Ver. 3.0 |

M93 Raffica | Ver. 3.0 |

Famas | Ver. 3.0 |

ACR | Ver. 3.0 |

FN2000 | Ver. 3.0 |

PP2000 | Ver. 3.0 |

G18 | Ver. 3.0 |

FAL | Ver. 3.0 |

-----| MW3 Ports |----- Reference List, Click Here

Scar-H | Ver. 2.1 |

MP7 | Ver. 3.0 |

PP90M1 | Ver. 2.5 |

ACR 6.8 | Ver. 3.0 |

MSR | Ver. 3.0 |

MP9 (TMP) | Ver. 2.5 |

Striker | Ver. 3.0 |

G36C | Ver. 3.0 |

MK14 | Ver. 3.0 |

P90 | Ver. 3.0 |

FAD | Ver. 3.0 |

CM901 | Ver. 3.0 |

M16 | Ver. 3.0 |

-----|BO1 Ports |----- Reference List, Click Here

Famas | Ver. 3.0 |

AUG | Ver. 3.0 |

SPAS-12 | Ver. 3.0 |

MAC11 | Ver. 3.0 |

-----| BO2 Ports|----- Reference List, Click Here

STG 44 | Ver. 3.0 |

MP5 | Ver. 3.0 |

M14 | Ver. 3.0 |

Mauser C96 / Boomhilda | Ver. 3.0 |

M1911 | Ver. 3.0 |

Kap-40 | Ver. 3.0 |

MP40 | Ver. 3.0 |

Peacekeeper | Ver. 3.0 |

PDW-57 | Ver. 3.0 |

Galil | Ver. 3.0 |

M1927 (Tommygun) | Ver. 3.0 |

Uzi (MOTD) | Ver. 3.0 |

MSMC | Ver. 3.0 |

MP7 | Ver. 3.0 |

Remington New Model Army | Ver. 3.0 |

SCAR-H | Ver. 3.0 |

M27 | Ver. 3.0 |

Vector K10 | Ver. 3.0 |

MG08/15 (Origins) | Ver. 3.0 |

M8A1 | Ver. 3.0 |

Five-Seven | Ver. 3.0 |

Chicom CBR | Ver. 3.0 |

SVU-AS | Ver. 3.0 |

AN-94 | Ver. 3.0 |

Scropion EVO | Ver. 3.0 |





-----|Ghosts Ports |----- Reference List, Click Here



Vector CBR | Ver. 3.0 |

K7 | Ver. 3.0 |

Maverick | Ver. 3.0 |

ARX-160 | Ver. 3.0 |

Honey Badger | Ver. 3.0 |

Ripper | Ver. 3.0 |



-----| AW Ports |----- Reference List, Click Here



MP11 | Ver. 3.0 |

Bal-27 | Ver. 3.0 | W/Custom anims made by me

ASM1 | Ver. 3.0 | W/Custom anims made by me

KF5 | Ve. 3.0 |





----| BO3 Ports |---- Reference List, Click Here



Razorback | Ver. 3.0 | W/Custom anims by me

Purifier | Ver. 3.0 |

Locus | Ver. 3.0 |

Dingo | Ver. 3.0 |

HG-40 | Ver. 3.0 |

Peacekeeper MK2 | Ver. 3.0 |

RK5 | Ver. 3.0 |

PPSH-41 (Gorod Krovi) | Ver. 3.0 |

Kuda | Ver. 3.0 |

KRM-262 | Ver. 3.0 |

Drakon | Ver. 3.0 |



----| Custom Ports |----- Reference List, Click Here



FMG9 (BF: Hardline) | Ver. 3.0 |

Tec-9 (CS:GO) | Ver. 3.0 |



3.0 Updates |



10/03/17 - Creation of this post



4.0 Solution Center |



- Nothing at the moment



Yo. Do you plan on doing these ports for bo3 mod tools as well??


ModmeBot:

Reply By: elricos

itznvy
elricos

Yo. Do you plan on doing these ports for bo3 mod tools as well??

Some of them, mostly from IW and Ghosts/AW :b


ModmeBot:

Reply By: itznvy

elricos
itznvy
elricos

Yo. Do you plan on doing these ports for bo3 mod tools as well??

Some of them, mostly from IW and Ghosts/AW :b

Thanks!!! Your awesome


ModmeBot:

Reply By: Harry Bo21
"Go to Launcher and open "Asset Manager" and click F11 to convert all the .gdt assets (you can do it manually by open a .gdt and convert each asset with F10 ... i recomend convert all the assets :b)


NO NO NO

never EVER use F11

never ever TELL PEOPLE to use it either

the ONLY time they should use the batch converter is when you first install the tools

doing it again will DELETE any assets they have that are not in GDTs

so literally anything theyve got from anywhere else - your gonna cause masses of people to mass delete their assets

theres a reason one of the first launcher modifications the community made was to disable this button


ModmeBot:

Reply By: itznvy

Harry Bo21
"Go to Launcher and open "Asset Manager" and click F11 to convert all the .gdt assets (you can do it manually by open a .gdt and convert each asset with F10 ... i recomend convert all the assets :b)NO NO NO never EVER use F11 never ever TELL PEOPLE to use it either the ONLY time they should use the batch converter is when you first install the tools doing it again will DELETE any assets they have that are not in GDTs so literally anything theyve got from anywhere else - your gonna cause masses of people to mass delete their assets theres a reason one of the first launcher modifications the community made was to disable this button

Congrats your a dick about everything as usual


ModmeBot:

Reply By: PsychoBoyz843

itznvy
Harry Bo21 "Go to Launcher and open "Asset Manager" and click F11 to convert all the .gdt assets (you can do it manually by open a .gdt and convert each asset with F10 ... i recomend convert all the assets :b)NO NO NO never EVER use F11 never ever TELL PEOPLE to use it either the ONLY time they should use the batch converter is when you first install the tools doing it again will DELETE any assets they have that are not in GDTs so literally anything theyve got from anywhere else - your gonna cause masses of people to mass delete their assets theres a reason one of the first launcher modifications the community made was to disable this button Congrats your a dick about everything as usual

Harry Bo21 is a very wise guy listen to him.


ModmeBot:

Reply By: itznvy

PsychoBoyz843
itznvy Harry Bo21 "Go to Launcher and open "Asset Manager" and click F11 to convert all the .gdt assets (you can do it manually by open a .gdt and convert each asset with F10 ... i recomend convert all the assets :b)NO NO NO never EVER use F11 never ever TELL PEOPLE to use it either the ONLY time they should use the batch converter is when you first install the tools doing it again will DELETE any assets they have that are not in GDTs so literally anything theyve got from anywhere else - your gonna cause masses of people to mass delete their assets theres a reason one of the first launcher modifications the community made was to disable this button Congrats your a dick about everything as usual Harry Bo21 is a very wise guy listen to him.

also a dick head. I notice every time he comments on something, he's rude about it in someway. I have no beef with the guy, i respect him a little, just wish he wasn't a dick about things sometimes


ModmeBot:

Reply By: nimda
So I am a new mapper and I want to get custom weapons, and I followed your instructions but when I try to launch my map I get "server script compile error Bad token '.' " any idea why?


ModmeBot:

Reply By: D-2-K

nimda
So I am a new mapper and I want to get custom weapons, and I followed your instructions but when I try to launch my map I get "server script compile error Bad token '.' " any idea why?

can i just ask your saying your a new mapper are you using black ops 3 mod tools


ModmeBot:

Reply By: nimda

D-2-K
can i just ask your saying your a new mapper are you using black ops 3 mod tools

Wait, aren't these guns for Waw?


ModmeBot:

Reply By: D-2-K
yes they are thats why i was asking seeing as you had said you were new to modding :)


ModmeBot:

Reply By: nimda

D-2-K
yes they are thats why i was asking seeing as you had said you were new to modding :)

Nvm had to just reinstall my game...
Its all good now.


ModmeBot:

Reply By: meepmeep
Mabye a strange question, but does someone has a tut made on YouTube for this?

kindly regards.


---- offtopic ----

I'm sorry but what?! harrybo21 is one of the best modders i know so far. Seeing the post creations you must be a keywarrior ah? why dont we have the respect to adults lately? blergh :/


ModmeBot:

Reply By: M5_Prodigy

meepmeep
Mabye a strange question, but does someone has a tut made on YouTube for this? kindly regards. ---- offtopic ---- I'm sorry but what?! harrybo21 is one of the best modders i know so far. Seeing the post creations you must be a keywarrior ah? why dont we have the respect to adults lately? blergh :/

They have made videos on the porting process but not on the drag-n-drop install. As for modders you haven't met ElTitoPricus or seen ALL of El ricos ports.


ModmeBot:

Reply By: Tmo516

nimda
D-2-K yes they are thats why i was asking seeing as you had said you were new to modding :) Nvm had to just reinstall my game... Its all good now.


It happend to me to :|


ModmeBot:

Reply By: Tmo516
10/10


ModmeBot:

Reply By: ghcfgj
i have added the ump45 to my map on world at war but the sounds arnt working.
how do i fix it ?


ModmeBot:

Reply By: Tmo516

ghcfgj
i have added the ump45 to my map on world at war but the sounds arnt working. how do i fix it ?

did you do sound,ndu_ump45,,all_sp


ModmeBot:

Reply By: Henkyboy
Hey love your weapons, but can you do ballista from bo2?