Modme Forums

Snpryms Melee Weapons

Game Asset Reversing | Releases


ModmeBot:

Thread By: snprym
I ported a few hand-held melee weapons some time ago but they aren't perfect, textures don't look that good and they don't have sounds. Other than that they are usable.






There are more melee weapons to come


If you are using them in your map please give credit.

S.O.G Knife
Download

Hatchet
Download

Karambit knife
Download


ModmeBot:

Reply By: solarz_reflexx
OMG THX u are the best!


ModmeBot:

Reply By: solarz_reflexx
oh i just did everything right but when compile it says:
^1ERROR: xanim asset swipekarambit has no XANIM_BIN file specified or doesn't exist.

xanim:swipekarambit
weapon:hatchet
csv:zone_source/zm_test.zone
^1ERROR: xanim 'swipekarambit' not found
xanim:swipekarambit
weapon:hatchet
csv:zone_source/zm_test.zone


ModmeBot:

Reply By: snprym
Error is fixed now


ModmeBot:

Reply By: The Black Death
To help make the textures look better you could shove them through Waifu (image upscaler), and as for sounds I'm sure you can find some from bo3 (there's plenty from all the DLC melees)


ModmeBot:

Reply By: Noah Gamerscore
Hey for some reason I'm not able to get the weapon from the box or command. any ideas why ?


ModmeBot:

Reply By: snprym

Noah Gamerscore
Hey for some reason I'm not able to get the weapon from the box or command. any ideas why ?

Add this to zone file:

weapon,sog
weapon,hatchet


ModmeBot:

Reply By: itznvy

snprym
Noah Gamerscore Hey for some reason I'm not able to get the weapon from the box or command. any ideas why ? Add this to zone file: weapon,sog weapon,hatchet

For the box do: hatchet,,,50,pistol,,0,,,TRUE,FALSE,TRUE,0,,FALSE,TRUE,special,TRUE,,
sog,,,50,pistol,,0,,,TRUE,FALSE,TRUE,0,,FALSE,TRUE,special,TRUE,,


ModmeBot:

Reply By: Pacito2
Thank you!

He would with pleasure be to see of news melee weapon from you x)


ModmeBot:

Reply By: solarz_reflexx

snprym
Error is fixed now

Still dont work when i try to put it starting weapon


ModmeBot:

Reply By: Pacito2
I do not arrive in me the give, the weapon is called good sog ?


ModmeBot:

Reply By: snprym

solarz_reflexx
snprym Error is fixed now Still dont work when i try to put it starting weapon



Im soo sorry, i thought i had fixed it but i forgot to put the weaponfile in the zip. It should work now.


ModmeBot:

Reply By: snprym
added bo1 karambit knife


ModmeBot:

Reply By: solarz_reflexx

snprym
added bo1 karambit knife

are you gonna add sounds sometime


ModmeBot:

Reply By: snprym

solarz_reflexx
snprym added bo1 karambit knife are you gonna add sounds sometime

i tried, but i cant figure out how to. They don't seem to work the same as with normal weapons


ModmeBot:

Reply By: eMoX MaNgA

snprym
solarz_reflexx snprym added bo1 karambit knife are you gonna add sounds sometime i tried, but i cant figure out how to. They don't seem to work the same as with normal weapons

Using note track maybe


ModmeBot:

Reply By: Mindmirror

eMoX MaNgA
snprym solarz_reflexx snprym added bo1 karambit knife are you gonna add sounds sometime i tried, but i cant figure out how to. They don't seem to work the same as with normal weapons Using note track maybe

Already tried it in APE. Didn't work. Maybe it's working in your Tools.


ModmeBot:

Reply By: ZoekMeMaar

Mindmirror
eMoX MaNgA snprym solarz_reflexx snprym added bo1 karambit knife are you gonna add sounds sometime i tried, but i cant figure out how to. They don't seem to work the same as with normal weapons Using note track maybe Already tried it in APE. Didn't work. Maybe it's working in your Tools.

Nice release dude!!


ModmeBot:

Reply By: Herocraftian
I don't know what I did wrong, but I implemented the model, animations, and etc files and they all show up in the APE, but even though I inserted the weapon,example files in the zone file of my map it won't show up when I save and compile my map, although in radiant it, along with the model did. Any thing that I did wrong?


ModmeBot:

Reply By: To_Be_Honest
you should add more melee weapons but sick


ModmeBot:

Reply By: Lokii
Could you make a karambit wallbuy for mew :3


ModmeBot:

Reply By: snprym

Lokii
Could you make a karambit wallbuy for mew :3

There are a lot of tutorials online to make that yourself. Its not that hard


ModmeBot:

Reply By: The Black Death

snprym
solarz_reflexx snprym added bo1 karambit knife are you gonna add sounds sometime i tried, but i cant figure out how to. They don't seem to work the same as with normal weapons

PM me or contact me on Discord: I'm The Black Death in the Modme Discord server.


ModmeBot:

Reply By: GaB1
hi, i make wall buy for your weapons :

http://aviacreations.com/modme/index.php?view=topic&tid=2304