Game Asset Reversing | Releases
ModmeBot:
Thread By: The Black Death
<h1>DISCLAIMER - These ports are no longer supported by me. Feel free to use them, however beware that a) they may well have issues and b) I will not provide any solutions or help in fixing these issues.</h1>
Hello everyone. Today I have decided to share some of my port work for you to download.
<hr>
By using these ports, you agree that:
- you will not redistribute these ports
- you will not use these ports in a mod without my permission
- you will credit me and every credited person listed in the README of a port.
<hr>
<h4>When installing your first port, ensure you download Collie's template;</h4>
http://modme.co/index.php?view=topic&tid=1972 (when you install Collie's P-08 you will also install the template)
Unless you're installing the RSA Interdiction.
<hr>
Weapon Common Asset Pack (3/6/18)
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Weapon Common Assets Pack
Up to date as of 3/6/18
rev2 - added MWR M203 assets & placeholders
rev3 - added MWR Reflex assets
rev4 - added some more missing attachments
rev5 - added lens materials (admittedly lazily, stfu)
rev6 - re-added the lens materials NOT lazily heh, and fixed missing thermal models
You may think to yourself - why do I need some common pack? I am better than some commoner! I am gracious! I am powerful! No, you're not. So for a start, get rid of that ego (especially you Sp33dy), and then you will embrace that this common pack is the only way most of these ports will work. Welcome to Earth by the way.
Contents:
- a guide to ensure weapons using the Black Ops III Attachment Setup will work
- assets which are shared among various weapons which I have ported.
No showcase for you...
Download link:
Download
This is probably broken (wow, how wonderful, the thing most ports on this thread need is broken)
Solve it yourself, if it is broken, it is due to incorrect paths.
<hr>
Weapon Ports
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(SMG) Black Ops III - AK-74u (v1.2)
Black Ops III - AK-74u / AK74fu2 (v1.2) (p)
Released on 23/12/17
v1.1 on 10/1/18
v1.2 on 13/1/18
Specification:
- official models & animations
- accurate sounds via templates
- near 1:1 stats with Black Ops III's official weaponfile
- Pack a Punched version
- compatibility with ALL Black Ops III camouflages
- detached magazine so it "falls down" when observed in third person
- wallbuy chalk
Showcase:
Download link:
Download
Has some minor issues but is not unusable
(LMG) Black Ops III - R70 Ajax (v1.0)
Black Ops III - R70 Ajax / X700 Achilles (v1.0) (p)
Weapon requires the Common Weapon Assets Pack, as early as 12/2/18
Released on 12/2/18
Surprisingly, people were quite eager for this chunky handheld 3d printer that apparently fires bullets and is capable of killing zombies. Incidentally, it somehow manages to continuously produce ammunition despite never needing any materials to form these bullets with. Why? Black Ops III.
Specification:
- official models & animations
- accurate sounds via templates
- near 1:1 stats with Black Ops III's official weaponfile
- Pack a Punched version
- compatibility with ALL Black Ops III camouflages
- fullBlack Ops III attachment setup - modularity!
Showcase:
Download link:
Download
This is not up to date to what we can access today (official FX, UI3d). It is usable though.
(LMG) Black Ops III - Fully Automatic 48 Dredge (v1.0)
Black Ops III - 48 Dredge / 96 Jerribator (v1.0) (p)
Released on 15/2/18
Pash said burst Dredge is bitch Dredge. Auto Dredge give you a big gay bonah np thx bye kk.
Specification:
- official models & animations
- accurate sounds via templates
- near 1:1 stats with Black Ops III's official weaponfile (aside from the alterations intended of course)
- Pack a Punched version
- compatibility with ALL Black Ops III camouflages
Showcase:
internet speed dun fkd off so no video but pash has in map and works ok ty np
Download link:
Download
-
(AR) Black Ops III - XR-2 (v1.0)
Black Ops III - XR-2 / Cleaning Agent (v1.0) (p)
Weapon requires the Common Weapon Assets Pack, as early as 3/3/18
Released on 3/3/18
For some reason Treyarch literally setup this weapon to work completely within Zombies if they just loaded it in. Alas, we can not do this for them, so I had to port it from scratch.
Specification:
- official models & animations
- accurate sounds via templates
- near 1:1 stats with Black Ops III's official weaponfile
- Pack a Punched version
- compatibility with ALL Black Ops III camouflages
- Full Auto on PaP
- detached magazine so it "falls down" when observed in third person
- wallbuy chalk
- fullBlack Ops III attachment setup - modularity!
Showcase:
no video as no
Download link:
Download
Usable - has some minor issues.
(SNIPER) Black Ops III - RSA Interdiction (v1.0)
Black Ops III - RSA Interdiction / 720 MLG Quickscope (v1.0) (p)
Does not require the Common Weapon Assets Pack or any sound template.
Released on 18/6/18
lad get noscoped xd y is this sniper called quickscope if it quickscopes worse than locus lol ok 3arc ya
Specification:
- official models & animations
- official sounds
- near 1:1 stats with Black Ops III's official weaponfile
- Pack a Punched version
- compatibility with Black Ops III camouflages (up to 135)
- ELO and Extended Mag on PaP
- detached magazine so it "falls down" when observed in third person
- dual render scope
- XCams
Showcase:
Download link:
Download
-
(SMG-PISTOL THING) Modern Warfare Remastered - PK-PSD9 (v2.0)
Modern Warfare Remastered - PK-PSD9 / Jury-Rigged Abomination (v2.0) (p)
Weapon requires the Common Weapon Assets Pack, as early as 1/3/18
Re-released (v2) on 1/3/18
For some reason a bonehead decided to turn a pistol into an SMG by putting it into a weird frame - with a magazine at the front that doesn't do anything? Heh. This is the future of armed combat.
Specification:
- official models & animations
- accurate sounds via templates
- near 1:1 stats with MWR's official weaponfile
- Pack a Punched version
- compatibility with ALL Black Ops III camouflages
- detached magazine so it "falls down" when observed in third person
- multiple variants to choose from - modularity!
- compatibility with Lilrobot's inspect script
Showcase:
I don't actually have an excuse for not doing a video but I'm not doing one anyway.. for now.
Download link:
Download
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(PISTOL) World War II - Enfield No. 2 (v1.1)
World War II - Enfield No. 2 / Turner's Sacrifice (v1.1) (p)
Weapon requires the Common Weapon Assets Pack, as early as 12/2/18
Released on 14/2/18
v1.1 on 14/2/18
Now, you too, among many other box mappers (sigh) can clutch Turner's fabled revolver like he did as he made a sacrifice... a sacrifice that perhaps was too great.
Specification:
- official models & animations
- accurate sounds via templates
- manually adjusted stats to resemble World War II's stats
- Pack a Punched version
- compatibility with ALL Black Ops III camouflages
- variant & Extended Mags on Pack a Punch
- compatibility with Lilrobot's Inspect Script
Showcase:
(my internet is literally dead right now so I'm afraid a video would take 2 hours of my life away from me.)
Download link:
Download
Very outdated - but is usable. Skye's counterpart of this may suit your needs better.
(SNIPER) World War II - PTRS-41 (v1.0)
World War II - PTRS-41 / The Penetrator (v1.0) (p)
Weapon requires the Common Weapon Assets Pack, as early as 31/5/18
Released on 31/5/18
Now, you too, among many other box mappers (sigh) can clutch Turner's fabled revolver like he did as he made a sacrifice... a sacrifice that perhaps was too great.
Ok, that was pretty tragic. Let's try this description thing again (where we don't mess up the bleeding description), shall we?
Quite a fine sniper the Soviets came up with in the height of World War II. Pinned down by the Nazi invasion, the trusty sniper gained the reputation of the "Tank Killer" as it did just that.
Specification:
- official models & animations
- accurate sound setup
- near 1:1 stats with World War II's official weaponfile
- Pack a Punched version (with extended mags & iron sights)
- compatibility with all Black Ops III camouflages
- detached magazine so it "falls down" when observed in third person
- inspect compatibility
- intricacies attended to (specific class rumbles, FX, tracers etc - potential that this attention not to apply to descriptions as I am pretty special.)
Showcase:
Download link:
Download
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<hr>
Weapon Fixes
<hr>
Stock Mod Tools PPSh-41 - Accurate Missing Sounds Fix
Withdrawn - use Harry's sound fix
ModmeBot:
Reply By: Harry Bo21
i already have a solution for the dlc4 + 5 camos
just make the tables yourself and get the material names from zm_patch.csv
ModmeBot:
Reply By: The Black Death
Harry Bo21
i already have a solution for the dlc4 + 5 camos just make the tables yourself and get the material names from zm_patch.csv
ModmeBot:
Reply By: SpSSdy
My M16 Is now Up!
ModmeBot:
Reply By: Abnormal202
I will add this to the Megathread.
ModmeBot:
Reply By: The Black Death
Abnormal202
I will add this to the Megathread.
ModmeBot:
Reply By: Mindmirror
Your M16 and AK74U don't work properly. there are many errors in the sound aliases (Duck Group and Volume group are off).
Also the M203 launcher of the pap'd M16 does not work.
ModmeBot:
Reply By: The Black Death
Mindmirror
Your M16 and AK74U don't work properly. there are many errors in the sound aliases (Duck Group and Volume group are off). Also the M203 launcher of the pap'd M16 does not work.
ModmeBot:
Reply By: Harry Bo21
should be
weapon,
not
weaponfull,
the latter is for supporting cosmetics and attachments
ModmeBot:
Reply By: The Black Death
Harry Bo21
should be weapon,not weaponfull, the latter is for supporting cosmetics and attachments
ModmeBot:
Reply By: SpSSdy
The Black Death
Harry Bo21 should be weapon,not weaponfull, the latter is for supporting cosmetics and attachments yeah - Speedy chooses to use weaponfull despite being informed multiple times that it's for attachments & cosmetics xD
ModmeBot:
Reply By: FiveSeven
nice work, they look and sound beautiful
ModmeBot:
Reply By: The Black Death
FiveSeven
nice work, they look and sound beautiful
ModmeBot:
Reply By: Mindmirror
Okay, the sounds and the grenade launcher now work, but they are really off the notetracks and the firing sounds are too quiet in comparison to the reload ones.
Also the iron sight FOV from the non-pap'd M16 is too close and from the pap'd off. Like you are firint 10cm below the sights.
Also there is is no HUD indicator for the Grenade launcher in terms of ammo and with wich key you use it (i know that you use it with 4 but what is with players who don't know that?).
All in all i think the M16 needs some fixes.
ModmeBot:
Reply By: The Black Death
Mindmirror
Okay, the sounds and the grenade launcher now work, but they are really off the notetracks and the firing sounds are too quiet in comparison to the reload ones. Also the iron sight FOV from the non-pap'd M16 is too close and from the pap'd off. Like you are firint 10cm below the sights. Also there is is no HUD indicator for the Grenade launcher in terms of ammo and with wich key you use it (i know that you use it with 4 but what is with players who don't know that?). All in all i think the M16 needs some fixes.
ModmeBot:
Reply By: The Black Death
A PPSh-41 sound fix has been released, under "Weapon Fixes".
This is intended to allow you to use the stock PPSh-41 provided in the Mod Tools with sounds accurate to the official set. Enjoy!
ModmeBot:
Reply By: The Black Death
The AK-74u has been updated to v1.1.
Changelog:
- altered the agreement to be up to date with the forum post
- updated the weapon to have compatibility with all Black Ops III camos.
A small update, but if you want to use the dlc4/dlc5 camos, you need it. (Thanks Harry for the camo table template)
Enjoy!
link:
Download
I apologize also for not getting the Lewis gun out on time, I underestimated how much there was still to do before it would be ready.
ModmeBot:
Reply By: The Black Death
The AK-74u has been updated to v1.2.
Changelog:
- sounds adjusted to be more accurate to Treyarch standard
link:
Download
The PPSh-41 sound fix has been updated to v1.1.
Changelog:
- sounds adjusted to be more accurate to Treyarch standard
link:
DownloadI do wonder why I'm releasing an update to make the sounds slightly more accurate.
The Lewis gun still isn't quite ready for release. I would've had another port ready today until I managed to delete its GDT, costing me hours of work. Yay?
Enjoy!
ModmeBot:
Reply By: Megadeth9811
The PAP sounds aren't earrape anymore. Nice work.
ModmeBot:
Reply By: The Black Death
New releases:
Black Ops III - R70 Ajax / X700 Achilles
Download:
Download
NOTE: INSTALL THE COMMON WEAPON ASSETS PACK
Black Ops III - Common Weapon Assets Pack
DownloadEnjoy!
ModmeBot:
Reply By: SpSSdy
U hav gay
ModmeBot:
Reply By: The Black Death
New release:
From COD WWII - Enfield No.2 / Turner's Sacrifice (v1.1)
Download
INSTALL THE COMMON WEAPON ASSETS PACK IF YOU HAVEN'T ALREADY
Enjoy!
EDIT: v1.1 - Install to get a much needed damage buff!
ModmeBot:
Reply By: The Black Death
R70 Ajax - updated to v1.1
Changes:
- fixed an issue where the laser would not draw
- rolled out the new Instructions design (thanks Scob!)
Download:
DownloadEnjoy!
ModmeBot:
Reply By: The Black Death
Now released: Fully Automatic 48 Dredge
Pash said burst Dredge is bitch Dredge. Auto Dredge give you a big gay bonah np thx bye kk.
You've always wanted a Fully Automatic Dredge at heart, haven't you?
Download link:
Download
ModmeBot:
Reply By: TrueGamerCalls
The Black Death
Now released: Fully Automatic 48 Dredge Pash said burst Dredge is bitch Dredge. Auto Dredge give you a big gay bonah np thx bye kk. You've always wanted a Fully Automatic Dredge at heart, haven't you? Download link:
ModmeBot:
Reply By: The Black Death
TrueGamerCalls
The Black Death Now released: Fully Automatic 48 Dredge Pash said burst Dredge is bitch Dredge. Auto Dredge give you a big gay bonah np thx bye kk. You've always wanted a Fully Automatic Dredge at heart, haven't you? Download link: Amazing! It might sound retarded, but you should re-port more BO3 guns so we can modify them at our needs, just a thought.
ModmeBot:
Reply By: XxRaPiDK3LLERxX
You got a win from me ;)
These are some brilliant ports, great job, can't wait to see what other ports you're planning on doing :)
ModmeBot:
Reply By: The Black Death
XxRaPiDK3LLERxX
You got a win from me ;) These are some brilliant ports, great job, can't wait to see what other ports you're planning on doing :)
ModmeBot:
Reply By: The Black Death
Updated: Common Weapon Assets Pack
required for PK-PSD9
Added: PK-PSD9
Enjoy!
ModmeBot:
Reply By: The Black Death
PK-PSD9 re-released to resolve sound issues and to add a Reflex sight on pap (PASH).
Common Pack also updated.
I apologise that I had released it in such a state.
ModmeBot:
Reply By: The Black Death
Updated:
Common Weapon Assets Pack (3/3/18)
Required for XR-2
New release:
Black Ops III - XR-2 / Cleaning Agent
EDIT: XR-2 ISSUE FIXED - RE-DOWNLOAD IT IF IT'S NOT WORKING FOR YOU
ModmeBot:
Reply By: The Black Death
Updated:
Common Weapon Asset Pack (31/5/18)
Required for PTRS-41
New weapon:
World War II - PTRS-41 / The Penetrator
Download:
DownloadEnjoy!
ModmeBot:
Reply By: Psh
The Black Death
Updated: Common Weapon Asset Pack (31/5/18) Required for PTRS-41 New weapon:World War II - PTRS-41 / The Penetrator Download: Enjoy!
ModmeBot:
Reply By: The Black Death
Psh
The Black Death Updated: Common Weapon Asset Pack (31/5/18) Required for PTRS-41 New weapon:World War II - PTRS-41 / The Penetrator Download: Enjoy! It's not a common weapon asset if it needs to be updated every weapon thx n fk up reCAPTCHA Privacy - Terms Verified ✔
ModmeBot:
Reply By: The Black Death
A fix for some missing textures in the common pack has been rolled out. Thanks for your patience.
Download:
Download
ModmeBot:
Reply By: Psh
The Black Death
A fix for some missing textures in the common pack has been rolled out. Thanks for your patience. Download:
ModmeBot:
Reply By: The Black Death
New release:
RSA Interdiction
Does not require Collie's template or the Common Weapon Assets pack.
Download:
Download
Enjoy!
ModmeBot:
Reply By: Ping998
Hey man, good work so far! :D
Would you be able to get the M14 and/or the Dragoon from BO3 (the newest supply drop weapons)?
If you can that would be great! Thank you :)