Kvk 99m
Game Asset Reversing | Releases
ModmeBot :
Thread By: usaidwuttM8 So hey I decided to port the kvk from multiplayer. Ik its been done but ehh idc. The upgraded version has a suppressor with suppressed sounds. Also upgraded version has elo sight on it. Im a moron so plz comment if i forgot something ################################# TAKING THIS DOWN UNTIL I FIX THE CRAWL ANIMS ################################# VIDEO
##################################################
Instructions
##################################################
1. Drag and drop everything in the download into your root folder
2. Right click on your map , and hit edit zone file
- in your zone file add this
weapon , rifle_an94
weapon , rifle_an94_up
3. Go to Bo3 Directory\share\raw\sound\aliases
4. Open user_aliases . csv
5. In user_aliases . csv add the following lines
#an94
wpn_ar_an94_fire_npc ,,, custom_guns\an94\wpn_ar_an94_fire_npc . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 80 , 80 , 0 , 1000 , 1000 ,,,,,,,,,,,,,,,, 3 d ,,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,, YES ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
wpn_ar_an94_fire ,,, custom_guns\an94\wpn_ar_an94_fire . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 80 , 80 , 0 , 1000 , 1000 ,,,,,,,,,,,,,,,, 2 d ,,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,, YES ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
wpn_ar_an94_fire_supressed ,,, custom_guns\an94\wpn_ar_an94_fire_supressed . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 80 , 80 , 0 , 1000 , 1000 ,,,,,,,,,,,,,,,, 2 d ,,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,, YES ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
wpn_ar_an94_fire_supressed_npc ,,, custom_guns\an94\wpn_ar_an94_fire_supressed_npc . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 80 , 80 ,,,,,,,,,,,,,,,,,,, 3 d ,,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,, YES ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
fly_an94_mag_in ,,, custom_guns\an94\fly_an94_mag_in . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 80 , 80 ,,,,,,,,,,,,,,,,,,, 2 d ,,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,, YES ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
fly_an94_mag_out ,,, custom_guns\an94\fly_an94_mag_out . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 80 , 80 ,,,,,,,,,,,,,,,,,,, 2 d ,,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,, YES ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
fly_an94_bolt_back ,,, custom_guns\an94\fly_an94_bolt_back . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 80 , 80 ,,,,,,,,,,,,,,,,,,, 2 d ,,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,, YES ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
fly_an94_bolt_release ,,, custom_guns\an94\fly_an94_bolt_release . wav ,,, UIN_MOD ,,,,, BUS_FX ,,,,,, 80 , 80 ,,,,,,,,,,,,,,,,,,, 2 d ,,, NONLOOPING ,,,,,,,,,,,,,,,,,,,,,,,,,,, YES ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
6. If you want to have different pap camos put this in your mapname . gsc in main func
level . pack_a_punch_camo_index = 130 ;
level . pack_a_punch_camo_index_number_variants = 6 ;
the index number states where it will start picking camos from and the variants determines from how many it will choose after the index . Ex : starts at 125 , variants set at 5 , it will choose from 125 to 130 ( i forget who posted this on ugx mods im srry will update with the credits for this )
7. Put this in ur zm_levelcommon_weapons . csv for it to be in box
rifle_an94 , rifle_an94_up ,, 1500 , rifle ,,,,, FALSE , FALSE , FALSE ,,, FALSE , TRUE , rifle ,,,
8. Compile map and give it a run
credits : ima be real with yall i gota credit some people , idk the specifics will update later , but here is the gist until i update
3 arc , porter and whoeverelse made wraith , whoever made the codmaya tools and seanim tools , Theskylord , and uhh yeah i think thats it .
###############################################
End
###############################################
ModmeBot :
Reply By: usaidwuttM8 just realized the crawl anims are jacked up will fix lul
ModmeBot :
Reply By: rainbowzz this port is shit
ModmeBot :
Reply By: usaidwuttM8 Im taking this down until I fix it