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DarkIris Tools (Paint.Net)

Game Asset Reversing | Releases


DTZxPorter:

DarkIris Tools

A paint.net plugin for patching normal maps back to their blue-scale states and extracting the different, combined channels to a separate image file.

Usage: Extract DarkIris.dll from the download (below) and copy it to (paint.net root\Effects\DarkIris.dll) restart paint.net and you'll see the options under Effects->DarkIris Tools.

Each of the plugins features are pretty self explainitory. When you have a normal map in the incorrect scale (And can't use patch normals in Wraith) you can open the image in paint.net and use the tool feature. For combined images such as Normal and Gloss, Specular Cosine, etc, you can use the extract channels feature to extract the proper channels back to regular image files.

As always, credit would be appreciated.

Updates:

12/30/2017:
- Added 'Layers->Save To File...' to be able to save a single layer to a file
- Added 'DarkIris->Extract channels to layers' to extract channel colors to a layer instead

1/11/2018:
- Update for PDN (4.0.20)

Download:
https://mega.nz/#!xd5SSDiB!3gild7hzOX0OeH0wrwlwNktjDXxXijsjyxnSWXfPd1Q


ModmeBot:

Reply By: Jdcobra

Thank you so much for sharing this


DTZxPorter:

Bug fix with yellow normal maps.


ModmeBot:

Reply By: elricos

Nice tool porter, really helpful ;D,

PD: it will be so nice if you add an option to copy to clipboard or open directly the alpha channel instead of save one by one the 4 channels of the image :b


DTZxPorter:

elricos
Nice tool porter, really helpful ;D,

PD: it will be so nice if you add an option to copy to clipboard or open directly the alpha channel instead of save one by one the 4 channels of the image :b

Will look into it


DTZxPorter:

Updated (Re-dl):
- Added 'Layers->Save To File...' to be able to save a single layer to a file
- Added 'DarkIris->Extract channels to layers' to extract channel colors to a layer instead