Game Modding | Call of Duty: Black Ops 3 | Scripting
Waffles6067:
IceGrenade:
You are missing the ';' at the end of each line.
Thus:
zm_zonemgr::add_adjacent_zone( "zone1", "z3", "z3f")
should be:
zm_zonemgr::add_adjacent_zone( "zone1", "z3", "z3f");
Waffles6067:
Also do u know what is wrong with the entity a 546, It was 547 and I deleted the model and it changed to 546. Any ideas why and how to fix it
xdferpc:
go to the root : Call of Duty Black Ops III\map_source\zm
and choose yourmapname.map and edit
and search:
entity 546 , and erase everything in brackets
for example:
Waffles6067:
I deleted everything in the brackets and I got this
Waffles6067:
and
xdferpc:
you have deleted this?
//entity 546
{
}
you have to erase that too ,I'm sorry, do not explain well before
Waffles6067:
No, I didnt Ill try that
Waffles6067:
It worked thanks for the help!
Waffles6067:
now my rounds wont start. help?
xdferpc:
ok , put this prefab in your map
https://mega.nz/#!tw03HAjD!rZXEo75cpN9LJTgXAIzf5Me3D2fuYy8mCGXftGvIUOY
make sure that the structs , where spawn the zombies
to put the same as this :
-also with your info_volume
make sure that when the game starts, the player is in that volume