Game Modding | Call of Duty: Black Ops 3 | Asset Importing
Dedrix:
So i've got no idea what's wrong with this situation, I'm trying to import the M6g from halo as a weapon and i'm getting this error. It's in 3 parts so that could be contributing to this??? Also i've triple checked and the directory is definitely correct. Thanks for the help.
KillJoy:
some models aren't compatible with bo3 due to many reasons. i dont think its your fault here, but you could try exporting the model one more time to be safe. if not the model is trash
Dedrix:
Yep tried again to be safe and this is still happening. That's a shame, thanks [USER=291]@KillJoy[/USER]
Harry Bo21:
view -> toolbars -> output
enable this and check the reason
and screenshot the folder with the file in it
"some are just not compatible is bs"
Dedrix:
Harry Bo21:
the file itself is dodgy
RaGe-74:
It might have too many vertices. As far as I remember it has to be below 20,000 for BO3 (don't quote me on that). I use 3dsmax 9, import the xmodel, reduce the verts, then re-export. Always fixes the problem, but you do lose detail. As an alternative, you can always split the model up into multiple models (if you're good with a 3d program), then re-assemble them as sub-models in APE. That way you keep your level of detail in tact.