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Problem with importing a custom model.

Game Modding | Call of Duty: Black Ops 3 | Asset Importing


Dedrix:

So i've got no idea what's wrong with this situation, I'm trying to import the M6g from halo as a weapon and i'm getting this error. It's in 3 parts so that could be contributing to this??? Also i've triple checked and the directory is definitely correct. Thanks for the help.


KillJoy:

some models aren't compatible with bo3 due to many reasons. i dont think its your fault here, but you could try exporting the model one more time to be safe. if not the model is trash


Dedrix:

Yep tried again to be safe and this is still happening. That's a shame, thanks [USER=291]@KillJoy[/USER]


Harry Bo21:

view -> toolbars -> output

enable this and check the reason

and screenshot the folder with the file in it

"some are just not compatible is bs"


Dedrix:


Harry Bo21:

the file itself is dodgy


RaGe-74:

It might have too many vertices. As far as I remember it has to be below 20,000 for BO3 (don't quote me on that). I use 3dsmax 9, import the xmodel, reduce the verts, then re-export. Always fixes the problem, but you do lose detail. As an alternative, you can always split the model up into multiple models (if you're good with a 3d program), then re-assemble them as sub-models in APE. That way you keep your level of detail in tact.