Game Modding | Call of Duty: Black Ops 3 | General Discussion
In my map I have some 'barricades' where the zombies just jump over something to get into the map. Because this doesn't use a barricade, some zombies can drop power-ups outside of the playable area. Is there something I can do to fix this?
Powerups will only spawn in the playable areas that you define with info_volumes, aka the zones.
Thus, I would recommend shrinking the info_volumes down to only cover the playable areas.
bad idea - will break other scripts
create a volume
give it the target name "no_powerups"
cover the area
I've tried that and power-ups still seem to spawn...
I'm using an info_volume with the targetname "no_powerups" btw. Is there anything I should look out for that may impact this?