Game Modding | Call of Duty: Black Ops 3 | Scripting
Drae77:
Hello all, I'm trying to alining the perks but don't know how to do it .
- This is my t7hud_zm_custom.lua : https://pastebin.com/p917icKX
- This is my customperkicons.lua : https://pastebin.com/ua9xQK64
I tried adding
PerksWidget.PerkList:setHorizontalCount(12)
PerksWidget.PerkList:setVerticalCount(12)
HB21PerksWidget.PerkList:setHorizontalCount(12)
HB21PerksWidget.PerkList:setVerticalCount(12)
function LUI.createMenu.T7Hud_zm_factory(InstanceRef)
local HudRef = CoD.Menu.NewForUIEditor("T7Hud_zm_factory")
if PreLoadCallback then
PreLoadCallback(HudRef, InstanceRef)
end
-- Make sure that the list was not already setup, we must include the stock perks as well!
if not CoD.ZMPerksFactory then
-- Add our perks (hudItems.perks.key = imageName) (sync with csc clientuimodel)
CoD.ZMPerksFactory =
{
additional_primary_weapon = "specialty_giant_three_guns_zombies",
dead_shot = "specialty_giant_ads_zombies",
dive_to_nuke = "specialty_divetonuke_zombies",
doubletap2 = "specialty_giant_doubletap_zombies",
juggernaut = "specialty_giant_juggernaut_zombies",
marathon = "specialty_giant_marathon_zombies",
quick_revive = "specialty_giant_quickrevive_zombies",
sleight_of_hand = "specialty_giant_fastreload_zombies",
tombstone = "specialty_tombstone_zombies",
widows_wine = "specialty_giant_widows_wine_zombies",
electric_cherry = "specialty_blue_electric_cherry_zombies",
madgaz_moonshine = "i_madgaz_moonshine", --Madgaz
banana_colada = "i_madgaz_banana_colada", --Madgaz
bull_ice_blast = "i_madgaz_bull_ice_blast", --Madgaz
crusaders_ale = "i_madgaz_crusader_ale", --Madgaz
salvage_shake = "i_t7_specialty_shake", --Kaizokuroof
atomic_liqueur = "i_t7_specialty_atomic", --Kaizokuroof
snails_pace = "i_snails_pace_shader", --Abnormal202
cryo_slide = "i_cryo_shader", --Abnormal202
wind_runner = "i_wind_shader", --Abnormal202
phdflopper = "i_t7_specialty_phdflopper", -- harrybo21
tombstone = "i_t7_specialty_tombstone", -- harrybo21
whoswho = "i_t7_specialty_whoswho", -- harrybo21
vultureaid = "i_t7_specialty_vultureaid", -- harrybo21
bloodwolf = "i_specialty_bloodwolf_zombies", --F3ARxReaper666
perception = "i_specialty_perception_zombies", --F3ARxReaper666
winterwail = "i_specialty_winterwail_zombies", --F3ARxReaper666
razor = "i_specialty_razor_zombies", --F3ARxReaper666
bandolier = "i_specialty_bandolier_zombies", --F3ARxReaper666
blazephase = "i_specialty_blazephase_zombies", --F3ARxReaper666
stronghold = "i_specialty_stronghold_zombies", --F3ARxReaper666
victorious = "i_specialty_victorious_zombies", --F3ARxReaper666
zombshell = "i_specialty_zombshell_zombies", --F3ARxReaper666
slider = "i_specialty_slider_zombies", --F3ARxReaper666
dyingwish = "i_specialty_dyingwish_zombies", --F3ARxReaper666
timeslip = "i_specialty_timeslip_zombies" --F3ARxReaper666
}
end
Reaper_9382:
answering your 2nd question: don't remove it its for the perks shaders/icons if you do when you buy perks their icons won't appear in your hud