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Probes fuck up when compiling lighting

Game Modding | Call of Duty: Black Ops 3 | Radiant


ModmeBot:

Thread By: Red Planet
When using the real time lights in radiant everything looks fine, but when i compile lights i get these errors:

ERROR: Probe at 40.00 1000.00 80.00 out of range. Color 123997.86 153661.75 194178.14 exposure 0.00

ERROR: Probe at -838.00 598.00 264.00 out of range. Color 4966732.00 6875598.00 9000945.00 exposure 0.04

ERROR: Probe at -920.00 830.78 234.77 out of range. Color 1718795904.00 2416899328.00 3323501056.00 exposure 1.19

ERROR: Probe at -290.00 986.52 112.72 out of range. Color 3811944.00 4400776.50 5656313.50 exposure 0.06

ERROR: Probe at -800.00 1232.00 216.00 out of range. Color 1589083.00 2081328.13 3002876.25 exposure 0.55

And in those areas light bleeding trough brushes is common thing, and light is not as good as in other places of the map!

Can anyone help?

Thx in Advance!


ModmeBot:

Reply By: Abnormal202

I'm getting this same problem. Except when I try to play the map the game does this:


ModmeBot:

Reply By: DTZxPorter

Abnormal202

I'm getting this same problem. Except when I try to play the map the game does this:

These are two unrelated problems, yours is due to a gsc / csc not including the proper files / flags. Hard to debug, check what you've recently included and make sure if it needs to be in both, it is.


ModmeBot:

Reply By: Abnormal202

DTZxPorter
Abnormal202

I'm getting this same problem. Except when I try to play the map the game does this:

These are two unrelated problems, yours is due to a gsc / csc not including the proper files / flags. Hard to debug, check what you've recently included and make sure if it needs to be in both, it is.

What do you mean not including the proper files/flags? How can I fix this?

EDIT: I found it (after about 45 minutes of looking <i class="e1a-unamused"></i> ) I forgot a semicolon at the end of line. The strange thing was that it didn't give me any indication of it in launcher.


ModmeBot:

Reply By: MattFiler

Red Planet
When using the real time lights in radiant everything looks fine, but when i compile lights i get these errors: ERROR: Probe at 40.00 1000.00 80.00 out of range. Color 123997.86 153661.75 194178.14 exposure 0.00 ERROR: Probe at -838.00 598.00 264.00 out of range. Color 4966732.00 6875598.00 9000945.00 exposure 0.04 ERROR: Probe at -920.00 830.78 234.77 out of range. Color 1718795904.00 2416899328.00 3323501056.00 exposure 1.19 ERROR: Probe at -290.00 986.52 112.72 out of range. Color 3811944.00 4400776.50 5656313.50 exposure 0.06 ERROR: Probe at -800.00 1232.00 216.00 out of range. Color 1589083.00 2081328.13 3002876.25 exposure 0.55 And in those areas light bleeding trough brushes is common thing, and light is not as good as in other places of the map! Can anyone help? Thx in Advance!

Did you ever manage to fix this? I'm also getting the same issue.


ModmeBot:

Reply By: Red Planet

MattFiler
Red Planet When using the real time lights in radiant everything looks fine, but when i compile lights i get these errors: ERROR: Probe at 40.00 1000.00 80.00 out of range. Color 123997.86 153661.75 194178.14 exposure 0.00 ERROR: Probe at -838.00 598.00 264.00 out of range. Color 4966732.00 6875598.00 9000945.00 exposure 0.04 ERROR: Probe at -920.00 830.78 234.77 out of range. Color 1718795904.00 2416899328.00 3323501056.00 exposure 1.19 ERROR: Probe at -290.00 986.52 112.72 out of range. Color 3811944.00 4400776.50 5656313.50 exposure 0.06 ERROR: Probe at -800.00 1232.00 216.00 out of range. Color 1589083.00 2081328.13 3002876.25 exposure 0.55 And in those areas light bleeding trough brushes is common thing, and light is not as good as in other places of the map! Can anyone help? Thx in Advance! Did you ever manage to fix this? I'm also getting the same issue.

Nope, im still waiting for help tbh


ModmeBot:

Reply By: mathfag
I'll just assume that the probes are in big rooms. Just place more smaller probes in the room.
Also make sure that the "ball" is inside the "cube".