Game Modding | Call of Duty: Black Ops 3 | Scripting
ParasiteLegend:
I am tyring to use a trigger_radius so that when a player enters an area a message will appear on screen.
Here is the entity info for the trigger_use:
https://gyazo.com/9c68f0ba431c0f9a2d2154d7ca6edc0e
Here is the function created to make it work:
https://gyazo.com/420b7865a4032747f1f087b991982bab
The issye is that it isnt working. Can someone help me to get this working?
We dont want to add more zones so we thought a trigger raduis would bethe best option. Help me figure out the best way to get the area name to go on screen when someone enters certain areas please.
BunkerBaerIGER:
Try trigger_multiple
Spiki:
Uncheck ai_allies axis neutral and bothside_trigger
and I'm guessing that this is the code you want although yours should trip the text once
Worst case scenario you can spawn a trigger radius at a structs position like this and it works 100%
ParasiteLegend:
Uncheck ai_allies axis neutral and bothside_trigger
and I'm guessing that this is the code you want although yours should trip the text once
Worst case scenario you can spawn a trigger radius at a structs position like this and it works 100%
ParasiteLegend:
Got it working. Thanks Bunker! And Spiki