Game Modding | Call of Duty: Black Ops 3 | Scripting
Magicman:
Does anyone know how to add the fire pit as it appears in kino? Thank You!
MyNameWasNobody:
Does anyone know how to add the fire pit as it appears in kino? Thank You!
Spiki:
Does anyone know how to add the fire pit as it appears in kino? Thank You!
Magicman:
There's search on the top right
https://forum.modme.co/threads/harrybo21-and-symbos-traps-for-bo3.2389/
Spiki:
I don't believe the fire pit appears in that though, I think its the fire trap as it is on ascension. Do you happen to know of a way to possibly modify the trap to make it the pit?
MyNameWasNobody:
and you can remove the metal grate model as well
Magicman:
and you can remove the metal grate model as well
Magicman:
Apologies,
you could prob copy/paste the structs to make a square instead of a line and stretch the trigger
panzersoldat:
When I stamp the prefab and copy the structs, it no longer works. Is it better to enter the prefab and save it as a new one?
Magicman:
Don't stamp it, it removes the kvps I'm pretty sure, go into prefab and change it, then either save or select everything and save as new prefab
panzersoldat:
I entered the prefab, made the changes, and saved it. However, now when I launch the map, the game just goes to the loading screen
Magicman:
I'd imagine that to be a different issue, what else is in the map?
panzersoldat:
nothing else lol, I put it in a test map
panzersoldat:
nothing else lol, I put it in a test map